Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (C) Microsoft Corporation, 1997 - 1999
  3. Module Name:
  4. sources.inc
  5. !ENDIF
  6. PRECOMPILED_CXX = 1
  7. PRECOMPILED_INCLUDE=..\pch.h
  8. !IF !defined(DISPLAY_BASEDIR)
  9. DISPLAY_BASEDIR = $(PROJECT_ROOT)\display
  10. !ENDIF
  11. INCLUDES= $(O); \
  12. ..; \
  13. ..\parser; \
  14. $(BASE_INC_PATH); \
  15. $(DISPLAY_BASEDIR)\inc; \
  16. $(DISPLAY_BASEDIR)\proppage; \
  17. $(PROJECT_ROOT)\dsadminlib\inc;
  18. PASS0_HEADERDIR=$(O)
  19. PASS0_SOURCEDIR=$(O)
  20. # so will be built unicode
  21. C_DEFINES=-DUNICODE -D_UNICODE
  22. MSC_WARNING_LEVEL= /W4
  23. USE_ATL=1
  24. ATL_VER=30
  25. USE_IOSTREAM=1
  26. LINKLIBS=\
  27. ..\parser\$(O)\parser.lib
  28. TARGETLIBS= \
  29. $(SDK_LIB_PATH)\kernel32.lib \
  30. $(SDK_LIB_PATH)\ntdll.lib \
  31. $(SDK_LIB_PATH)\ole32.lib \
  32. $(SDK_LIB_PATH)\oleaut32.lib \
  33. $(SDK_LIB_PATH)\user32.lib \
  34. $(SDK_LIB_PATH)\activeds.lib \
  35. $(SDK_LIB_PATH)\adsiid.lib \
  36. $(SDK_LIB_PATH)\dsprop.lib \
  37. $(SDK_LIB_PATH)\secur32.lib \
  38. $(SDK_LIB_PATH)\crypt32.lib \
  39. $(SDK_LIB_PATH)\Ntdsapi.lib \
  40. $(SDK_LIB_PATH)\Netapi32.lib \
  41. $(SHELL_LIB_PATH)\comctlp.lib \
  42. $(PROJECT_ROOT)\dsadminlib\src\$(O)\dsadminp.lib
  43. SOURCES= \
  44. ..\parserutil.cpp \
  45. ..\secutil.cpp \
  46. ..\util.cpp \
  47. ..\query.cpp \
  48. ..\dsutil.cpp