Leaked source code of windows server 2003
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39 lines
1.1 KiB

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__356DF1F8_D4FF_11D2_9379_00C04F72DAF7__INCLUDED_)
  5. #define AFX_STDAFX_H__356DF1F8_D4FF_11D2_9379_00C04F72DAF7__INCLUDED_
  6. #if _MSC_VER > 1000
  7. #pragma once
  8. #endif // _MSC_VER > 1000
  9. #define STRICT
  10. #ifndef _WIN32_WINNT
  11. #define _WIN32_WINNT 0x0400
  12. #endif
  13. #define _ATL_FREE_THREADED
  14. //
  15. // Warning, always leave these includes BEFORE <atlbase.h>, otherwise you won't get the right MSXML.
  16. //
  17. #define __msxml_h__
  18. #include <basetyps.h>
  19. typedef interface IXMLElement IXMLElement;
  20. #include <msxml.h>
  21. #undef __msxml_h__
  22. #include <msxml.h>
  23. #include <atlbase.h>
  24. extern CComModule _Module;
  25. #include <UploadLibrary.h>
  26. #include <UploadLibraryTrace.h>
  27. #include <UploadLibraryISAPI.h>
  28. //{{AFX_INSERT_LOCATION}}
  29. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  30. #endif // !defined(AFX_STDAFX_H__356DF1F8_D4FF_11D2_9379_00C04F72DAF7__INCLUDED)