Leaked source code of windows server 2003
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__356DF1F8_D4FF_11D2_9379_00C04F72DAF7__INCLUDED_)
#define AFX_STDAFX_H__356DF1F8_D4FF_11D2_9379_00C04F72DAF7__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_FREE_THREADED
//
// Warning, always leave these includes BEFORE <atlbase.h>, otherwise you won't get the right MSXML.
//
#define __msxml_h__
#include <basetyps.h>
typedef interface IXMLElement IXMLElement;
#include <msxml.h>
#undef __msxml_h__
#include <msxml.h>
#include <atlbase.h>
extern CComModule _Module;
#include <UploadLibrary.h>
#include <UploadLibraryTrace.h>
#include <UploadLibraryISAPI.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__356DF1F8_D4FF_11D2_9379_00C04F72DAF7__INCLUDED)