Leaked source code of windows server 2003
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// Copyright (c) 1997-1999 Microsoft Corporation
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__7F2AAB5C_A5AD_11D2_886A_00104B2AFB46__INCLUDED_)
#define AFX_STDAFX_H__7F2AAB5C_A5AD_11D2_886A_00104B2AFB46__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#undef STRICT
#define STRICT
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
class CExeModule : public CComModule { public: LONG Unlock(); DWORD dwThreadID; }; extern CExeModule _Module;
#include <commdlg.h>
#include <commctrl.h>
#include <atlcom.h>
#define IS_BITSET(x, y) ((x & y) == y)
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__7F2AAB5C_A5AD_11D2_886A_00104B2AFB46__INCLUDED)
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