Leaked source code of windows server 2003
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40 lines
1.1 KiB

  1. // Copyright (c) 1997-1999 Microsoft Corporation
  2. // stdafx.h : include file for standard system include files,
  3. // or project specific include files that are used frequently,
  4. // but are changed infrequently
  5. #if !defined(AFX_STDAFX_H__7F2AAB5C_A5AD_11D2_886A_00104B2AFB46__INCLUDED_)
  6. #define AFX_STDAFX_H__7F2AAB5C_A5AD_11D2_886A_00104B2AFB46__INCLUDED_
  7. #if _MSC_VER >= 1000
  8. #pragma once
  9. #endif // _MSC_VER >= 1000
  10. #undef STRICT
  11. #define STRICT
  12. #define _ATL_APARTMENT_THREADED
  13. #include <atlbase.h>
  14. //You may derive a class from CComModule and use it if you want to override
  15. //something, but do not change the name of _Module
  16. class CExeModule : public CComModule
  17. {
  18. public:
  19. LONG Unlock();
  20. DWORD dwThreadID;
  21. };
  22. extern CExeModule _Module;
  23. #include <commdlg.h>
  24. #include <commctrl.h>
  25. #include <atlcom.h>
  26. #define IS_BITSET(x, y) ((x & y) == y)
  27. //{{AFX_INSERT_LOCATION}}
  28. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  29. #endif // !defined(AFX_STDAFX_H__7F2AAB5C_A5AD_11D2_886A_00104B2AFB46__INCLUDED)