Leaked source code of windows server 2003
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//******************************************************************************
//
// CLSCACHE.CPP
//
// Copyright (C) 1996-1999 Microsoft Corporation
//
//******************************************************************************
#include "precomp.h"
#include <stdio.h>
#include <nsrep.h>
CEssClassCache::~CEssClassCache() { Clear(); }
HRESULT CEssClassCache::GetClass( LPCWSTR wszClassName, IWbemContext* pContext, _IWmiObject** ppClass ) { HRESULT hres;
// Search the map
// ==============
{ CInCritSec ics(&m_cs); TIterator it = m_mapClasses.find((LPWSTR)wszClassName); if(it != m_mapClasses.end()) { *ppClass = it->second; (*ppClass)->AddRef(); return S_OK; } }
// Not found --- retrieve
// ======================
_IWmiObject* pClass = NULL; hres = m_pNamespace->GetClassFromCore(wszClassName, &pClass); if(FAILED(hres)) return hres; CReleaseMe rm2(pClass);
// Cache it if needed
// ==================
{ CInCritSec ics(&m_cs); if(m_mapClasses.find((LPWSTR)wszClassName) == m_mapClasses.end()) { try { m_mapClasses[wszClassName] = pClass; pClass->AddRef(); } catch(CX_MemoryException &) { return WBEM_E_OUT_OF_MEMORY; } } } *ppClass = pClass; pClass->AddRef(); return WBEM_S_NO_ERROR; }
HRESULT CEssClassCache::Clear() { CInCritSec ics(&m_cs);
for(TIterator it = m_mapClasses.begin(); it != m_mapClasses.end(); it++) { it->second->Release(); }
m_mapClasses.clear(); return WBEM_S_NO_ERROR; }
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