Leaked source code of windows server 2003
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//******************************************************************************
//
// CLSCACHE.CPP
//
// Copyright (C) 1996-1999 Microsoft Corporation
//
//******************************************************************************
#include "precomp.h"
#include <stdio.h>
#include <nsrep.h>
CEssClassCache::~CEssClassCache()
{
Clear();
}
HRESULT CEssClassCache::GetClass( LPCWSTR wszClassName,
IWbemContext* pContext,
_IWmiObject** ppClass )
{
HRESULT hres;
// Search the map
// ==============
{
CInCritSec ics(&m_cs);
TIterator it = m_mapClasses.find((LPWSTR)wszClassName);
if(it != m_mapClasses.end())
{
*ppClass = it->second;
(*ppClass)->AddRef();
return S_OK;
}
}
// Not found --- retrieve
// ======================
_IWmiObject* pClass = NULL;
hres = m_pNamespace->GetClassFromCore(wszClassName, &pClass);
if(FAILED(hres))
return hres;
CReleaseMe rm2(pClass);
// Cache it if needed
// ==================
{
CInCritSec ics(&m_cs);
if(m_mapClasses.find((LPWSTR)wszClassName) == m_mapClasses.end())
{
try
{
m_mapClasses[wszClassName] = pClass;
pClass->AddRef();
}
catch(CX_MemoryException &)
{
return WBEM_E_OUT_OF_MEMORY;
}
}
}
*ppClass = pClass;
pClass->AddRef();
return WBEM_S_NO_ERROR;
}
HRESULT CEssClassCache::Clear()
{
CInCritSec ics(&m_cs);
for(TIterator it = m_mapClasses.begin(); it != m_mapClasses.end(); it++)
{
it->second->Release();
}
m_mapClasses.clear();
return WBEM_S_NO_ERROR;
}