Leaked source code of windows server 2003
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############################################################################ # # Copyright (C) 1999, Microsoft Corporation. # # All rights reserved. # ############################################################################
WMIPLATFORM=WIN2K WMIUNICODE=1 WMIASLOCAL=FALSE
WMIPRECOMP=1
!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
TARGETPATH=obj TARGETNAME=WmiPrvSS TARGETTYPE=LIBRARY
# The INCLUDES variable specifies any include paths that are specific to # this source directory. Separate multiple paths with single # semicolons. Relative path specifications are okay. INCLUDES=$(INCLUDES); \ include;\ $(CONTAINER_INC); \ $(CONTAINER_SRC); \ $(NC_COMMON); \ $(WBEMINT_INC);\ $(COREPROX_INC);\ $(WMIREPOSITIDL_INC); \ $(STDLIBRARY_INC); \ $(WBEMCOMN_INC); \
# The developer defines the SOURCES macro. It contains a list of all the # source files for this component. Specify each source file on a separate # line using the line-continuation character. This minimizes merge # conflicts if two developers are adding source files to the same component.
SOURCES=\ ProvRegDeCoupled.cpp \ DateTime.cpp \ CGlobals.cpp \ ProvRegInfo.cpp \ ProvTree.cpp \ ProvDnf.cpp \ ProvObjectSink.cpp
# Add the following to add DB verbose logging: '/DREP_VERBOSE_LOGGING'
C_DEFINES=$(C_DEFINES) /D_WIN32_DCOM USE_NATIVE_EH=ASYNC USE_RTTI=1 USE_MSVCRT=1 USE_STL=1
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