Leaked source code of windows server 2003
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############################################################################
#
# Copyright (C) 1999, Microsoft Corporation.
#
# All rights reserved.
#
############################################################################
WMIPLATFORM=WIN2K
WMIUNICODE=1
WMIASLOCAL=FALSE
WMIPRECOMP=1
!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
TARGETPATH=obj
TARGETNAME=WmiPrvSS
TARGETTYPE=LIBRARY
# The INCLUDES variable specifies any include paths that are specific to
# this source directory. Separate multiple paths with single
# semicolons. Relative path specifications are okay.
INCLUDES=$(INCLUDES); \
include;\
$(CONTAINER_INC); \
$(CONTAINER_SRC); \
$(NC_COMMON); \
$(WBEMINT_INC);\
$(COREPROX_INC);\
$(WMIREPOSITIDL_INC); \
$(STDLIBRARY_INC); \
$(WBEMCOMN_INC); \
# The developer defines the SOURCES macro. It contains a list of all the
# source files for this component. Specify each source file on a separate
# line using the line-continuation character. This minimizes merge
# conflicts if two developers are adding source files to the same component.
SOURCES=\
ProvRegDeCoupled.cpp \
DateTime.cpp \
CGlobals.cpp \
ProvRegInfo.cpp \
ProvTree.cpp \
ProvDnf.cpp \
ProvObjectSink.cpp
# Add the following to add DB verbose logging: '/DREP_VERBOSE_LOGGING'
C_DEFINES=$(C_DEFINES) /D_WIN32_DCOM
USE_NATIVE_EH=ASYNC
USE_RTTI=1
USE_MSVCRT=1
USE_STL=1