Leaked source code of windows server 2003
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############################################################################ # # Copyright (C) 1999, Microsoft Corporation. # # All rights reserved. # ############################################################################
WMIUNICODE=1 WMIPRECOMPSHARED=1 !include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
TARGETPATH=obj C_DEFINES=$(C_DEFINES) /D_WIN32_DCOM # /DDEV_BUILD USE_NATIVE_EH=ASYNC USE_RTTI=1 USE_MSVCRT=1 USE_VCCOM=1 USE_STL=1
# The TARGETLIBS macro specifies additional libraries to link against your target # image. Each library path specification should contain an asterisk (*) # where the machine-specific subdirectory name should go. TARGETLIBS= \ $(SDK_LIB_PATH)\ntdll.lib \ $(WBEMINT_LIB) \ $(WMIIDL_LIB) \ $(WBEMCOMN_DLL_LIB) \ $(COREPROX_LIB) \ $(STDLIBRARY_LIB) \ $(NCOBJAPI_LIB) \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\rpcrt4.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\secur32.lib
LINKLIBS= \ $(WBEMPRV_COMN_LIB)\
# The INCLUDES variable specifies any include paths that are specific to # this source directory. Separate multiple paths with single # semicolons. Relative path specifications are okay. INCLUDES=$(INCLUDES); \ $(CONTAINER_INC); \ $(CONTAINER_SRC); \ $(NC_COMMON); \ $(WBEMINT_INC);\ $(WMIREPOSITIDL_INC); \ $(WBEMCORE_INC); \ $(MC_INC); \ $(STDLIBRARY_INC); \ $(COREPROX_INC); \ $(WBEMCOMN_INC); \ $(WBEMPRV_COMN_INC);\ $(WBEMPSSSERVER_INC); \
SOURCES=$(XSOURCES) \ ..\Globals.cpp \ ..\maindll.cpp \ ..\ProvHost.cpp \ ..\ProvSubS.cpp \ ..\ProvFact.cpp \ ..\ProvCntrs.cpp \ ..\ProvSelf.cpp \ ..\ProvDWsv.cpp \ ..\ProvWsv.cpp \ ..\ProvWsvS.cpp \ ..\ProvsWsv.cpp \ ..\ProvObSk.cpp \ ..\ProvInSk.cpp \ ..\ProvAggr.cpp \ ..\ProvLoad.cpp \ ..\StaThread.cpp \ ..\StaTask.cpp \ ..\ProvResv.cpp \ ..\StrobeThread.cpp \ ..\ProvCache.cpp \ ..\ProvRMgr.cpp \ ..\ProvDcAggr.cpp \
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