Leaked source code of windows server 2003
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############################################################################
#
# Copyright (C) 1999, Microsoft Corporation.
#
# All rights reserved.
#
############################################################################
WMIUNICODE=1
WMIPRECOMPSHARED=1
!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
TARGETPATH=obj
C_DEFINES=$(C_DEFINES) /D_WIN32_DCOM
# /DDEV_BUILD
USE_NATIVE_EH=ASYNC
USE_RTTI=1
USE_MSVCRT=1
USE_VCCOM=1
USE_STL=1
# The TARGETLIBS macro specifies additional libraries to link against your target
# image. Each library path specification should contain an asterisk (*)
# where the machine-specific subdirectory name should go.
TARGETLIBS= \
$(SDK_LIB_PATH)\ntdll.lib \
$(WBEMINT_LIB) \
$(WMIIDL_LIB) \
$(WBEMCOMN_DLL_LIB) \
$(COREPROX_LIB) \
$(STDLIBRARY_LIB) \
$(NCOBJAPI_LIB) \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\rpcrt4.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\secur32.lib
LINKLIBS= \
$(WBEMPRV_COMN_LIB)\
# The INCLUDES variable specifies any include paths that are specific to
# this source directory. Separate multiple paths with single
# semicolons. Relative path specifications are okay.
INCLUDES=$(INCLUDES); \
$(CONTAINER_INC); \
$(CONTAINER_SRC); \
$(NC_COMMON); \
$(WBEMINT_INC);\
$(WMIREPOSITIDL_INC); \
$(WBEMCORE_INC); \
$(MC_INC); \
$(STDLIBRARY_INC); \
$(COREPROX_INC); \
$(WBEMCOMN_INC); \
$(WBEMPRV_COMN_INC);\
$(WBEMPSSSERVER_INC); \
SOURCES=$(XSOURCES) \
..\Globals.cpp \
..\maindll.cpp \
..\ProvHost.cpp \
..\ProvSubS.cpp \
..\ProvFact.cpp \
..\ProvCntrs.cpp \
..\ProvSelf.cpp \
..\ProvDWsv.cpp \
..\ProvWsv.cpp \
..\ProvWsvS.cpp \
..\ProvsWsv.cpp \
..\ProvObSk.cpp \
..\ProvInSk.cpp \
..\ProvAggr.cpp \
..\ProvLoad.cpp \
..\StaThread.cpp \
..\StaTask.cpp \
..\ProvResv.cpp \
..\StrobeThread.cpp \
..\ProvCache.cpp \
..\ProvRMgr.cpp \
..\ProvDcAggr.cpp \