Leaked source code of windows server 2003
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  1. # Microsoft Developer Studio Project File - Name="lib" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Static Library" 0x0104
  5. CFG=lib - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "lib.mak".
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  14. !MESSAGE NMAKE /f "lib.mak" CFG="lib - Win32 Debug"
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  18. !MESSAGE "lib - Win32 Release" (based on "Win32 (x86) Static Library")
  19. !MESSAGE "lib - Win32 Debug" (based on "Win32 (x86) Static Library")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""
  24. # PROP Scc_LocalPath ""
  25. CPP=cl.exe
  26. RSC=rc.exe
  27. !IF "$(CFG)" == "lib - Win32 Release"
  28. # PROP BASE Use_MFC 0
  29. # PROP BASE Use_Debug_Libraries 0
  30. # PROP BASE Output_Dir "Release"
  31. # PROP BASE Intermediate_Dir "Release"
  32. # PROP BASE Target_Dir ""
  33. # PROP Use_MFC 0
  34. # PROP Use_Debug_Libraries 0
  35. # PROP Output_Dir "i386"
  36. # PROP Intermediate_Dir "obj\i386"
  37. # PROP Target_Dir ""
  38. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
  39. # ADD CPP /nologo /Gz /W3 /GX /O2 /X /I "..\h" /I "..\..\..\..\public\sdk\inc" /I "..\..\..\..\public\sdk\inc\crt" /D i386=1 /D "STD_CALL" /D CONDITION_HANDLING=1 /D NT_UP=1 /D NT_INST=0 /D WIN32=100 /D _NT1X_=100 /D WINNT=1 /D _WIN32_WINNT=0x0400 /D WINVER=0x0400 /D _WIN32_IE=0x0400 /D WIN32_LEAN_AND_MEAN=1 /D DEVL=1 /D FPO=0 /D "NDEBUG" /D "UNICODE" /D "_UNICODE" /D _X86_=1 /D _DLL=1 /D _MT=1 /YX /FD /c
  40. # ADD BASE RSC /l 0x409
  41. # ADD RSC /l 0x409
  42. BSC32=bscmake.exe
  43. # ADD BASE BSC32 /nologo
  44. # ADD BSC32 /nologo
  45. LIB32=link.exe -lib
  46. # ADD BASE LIB32 /nologo
  47. # ADD LIB32 /nologo /out:"obj\i386\mobutil.lib"
  48. !ELSEIF "$(CFG)" == "lib - Win32 Debug"
  49. # PROP BASE Use_MFC 0
  50. # PROP BASE Use_Debug_Libraries 1
  51. # PROP BASE Output_Dir "Debug"
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  55. # PROP Use_Debug_Libraries 1
  56. # PROP Output_Dir "i386"
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  59. # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
  60. # ADD CPP /nologo /Gz /W3 /GX /Z7 /Od /X /I "obj\i386" /I "..\h" /I "..\..\..\..\public\sdk\inc" /I "..\..\..\..\public\sdk\inc\crt" /D DBG=1 /D "STD_CALL" /D CONDITION_HANDLING=1 /D NT_UP=1 /D NT_INST=0 /D WIN32=100 /D _NT1X_=100 /D WINNT=1 /D _WIN32_WINNT=0x0500 /D WIN32_LEAN_AND_MEAN=1 /D DEVL=1 /D FPO=0 /D "NDEBUG" /D "UNICODE" /D "_UNICODE" /D _DLL=1 /D _MT=1 /YX /FD /c
  61. # ADD BASE RSC /l 0x409
  62. # ADD RSC /l 0x409
  63. BSC32=bscmake.exe
  64. # ADD BASE BSC32 /nologo
  65. # ADD BSC32 /nologo
  66. LIB32=link.exe -lib
  67. # ADD BASE LIB32 /nologo
  68. # ADD LIB32 /nologo /out:"obj\i386\mobutil.lib"
  69. !ENDIF
  70. # Begin Target
  71. # Name "lib - Win32 Release"
  72. # Name "lib - Win32 Debug"
  73. # Begin Group "SOURCE"
  74. # PROP Default_Filter "*.C*"
  75. # Begin Source File
  76. SOURCE=.\alloc.cpp
  77. # End Source File
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  90. # Begin Source File
  91. SOURCE=.\obj\i386\notify_c.c
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  94. SOURCE=.\stringc.c
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  96. # Begin Source File
  97. SOURCE=.\util.cxx
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  99. # Begin Source File
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