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180 lines
4.6 KiB
180 lines
4.6 KiB
# Microsoft Developer Studio Project File - Name="lib" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=lib - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "lib.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "lib.mak" CFG="lib - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "lib - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "lib - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "lib - Win32 Release"
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# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Gz /W3 /GX /O2 /X /I "..\h" /I "..\..\..\..\public\sdk\inc" /I "..\..\..\..\public\sdk\inc\crt" /D i386=1 /D "STD_CALL" /D CONDITION_HANDLING=1 /D NT_UP=1 /D NT_INST=0 /D WIN32=100 /D _NT1X_=100 /D WINNT=1 /D _WIN32_WINNT=0x0400 /D WINVER=0x0400 /D _WIN32_IE=0x0400 /D WIN32_LEAN_AND_MEAN=1 /D DEVL=1 /D FPO=0 /D "NDEBUG" /D "UNICODE" /D "_UNICODE" /D _X86_=1 /D _DLL=1 /D _MT=1 /YX /FD /c
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"obj\i386\mobutil.lib"
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!ELSEIF "$(CFG)" == "lib - Win32 Debug"
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Gz /W3 /GX /Z7 /Od /X /I "obj\i386" /I "..\h" /I "..\..\..\..\public\sdk\inc" /I "..\..\..\..\public\sdk\inc\crt" /D DBG=1 /D "STD_CALL" /D CONDITION_HANDLING=1 /D NT_UP=1 /D NT_INST=0 /D WIN32=100 /D _NT1X_=100 /D WINNT=1 /D _WIN32_WINNT=0x0500 /D WIN32_LEAN_AND_MEAN=1 /D DEVL=1 /D FPO=0 /D "NDEBUG" /D "UNICODE" /D "_UNICODE" /D _DLL=1 /D _MT=1 /YX /FD /c
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"obj\i386\mobutil.lib"
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!ENDIF
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# Begin Target
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# Name "lib - Win32 Release"
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# Name "lib - Win32 Debug"
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SOURCE=.\alloc.cpp
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SOURCE=.\critsect.cpp
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SOURCE=.\listview.cpp
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SOURCE=.\netapi.cpp
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SOURCE=.\obj\i386\notify_c.c
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SOURCE=.\stringc.c
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SOURCE=.\util.cxx
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SOURCE=.\validate.cpp
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SOURCE=..\h\alloc.h
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SOURCE=..\h\clsobj.h
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SOURCE=..\h\critsect.h
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SOURCE=..\h\debug.h
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SOURCE=..\h\listview.h
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SOURCE=..\h\netapi.h
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SOURCE=..\h\osdefine.h
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SOURCE=..\h\smartptr.hxx
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SOURCE=..\h\stringc.h
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SOURCE=..\h\util.hxx
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SOURCE=..\h\validate.h
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SOURCE=..\h\widewrap.h
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# End Target
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# End Project
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