Leaked source code of windows server 2003
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/*++
Copyright (c) 1993 Microsoft Corporation
Module Name:
vwasync.c
Abstract:
ntVdm netWare (Vw) IPX/SPX Functions
Vw: The peoples' network
Contains Asyncrhonous Event Scheduler (thread)
Contents: VwAesThread (CheckPendingIpxRequests)
Author:
Richard L Firth (rfirth) 30-Sep-1993
Environment:
User-mode Win32
Revision History:
30-Sep-1993 rfirth Created
--*/
#include "vw.h"
#pragma hdrstop
//
// private routine prototypes
//
PRIVATE VOID CheckPendingIpxRequests( VOID );
//
// global data
//
WORD AesTickCount;
//
// functions
//
#if _MSC_FULL_VER >= 13008827
#pragma warning(push)
#pragma warning(disable:4715) // Not all control paths return (due to infinite loop)
#endif
DWORD VwAesThread( IN LPVOID Parameters )
/*++
Routine Description:
Provides the functionality of the Asynchronous Event Scheduler (AES) in the Netware world:
- updates the tick count - completes any matured timer events - checks any pending requests and schedules the next action
This thread wakes up every PC tick (1/18 second)
Arguments:
Parameters - unused
Return Value:
DWORD 0
--*/
{ BOOL fOperationPerformed = FALSE ; static int n = 1 ;
UNREFERENCED_PARAMETER(Parameters);
while (TRUE) { //
// we will always yield in this loop to be friendly to others,
// but occasionally we will forcefully do a non zero sleep for
// lower priority threads to run.
//
if ((n % 100) == 0) { Sleep(ONE_TICK) ; n = 1 ; } if (!fOperationPerformed && ((n % 4) == 0)) { Sleep(10) ; n++ ; } else { Sleep(0) ; n++ ; }
++AesTickCount; ScanTimerList(); CheckPendingIpxRequests(); CheckPendingSpxRequests(&fOperationPerformed); }
return 0; // compiler-pacifier
} #if _MSC_FULL_VER >= 13008827
#pragma warning(pop)
#endif
PRIVATE VOID CheckPendingIpxRequests( VOID )
/*++
Routine Description:
Polls the opened, active non-blocking IPX sockets to see if there is anything to do (data to receive, availability to send, timeouts)
Arguments:
None.
Return Value:
None.
--*/
{ LPSOCKET_INFO pActiveSocket = NULL;
//
// search SOCKET_INFO structures for something to do. Could do select()
// but we have most of the info anyway. We use the BFI filter mechanism
//
while (pActiveSocket = FindActiveSocket(pActiveSocket)) { if (pActiveSocket->Flags & SOCKET_FLAG_SENDING) { IpxSendNext(pActiveSocket); } if (pActiveSocket->Flags & SOCKET_FLAG_LISTENING) { IpxReceiveNext(pActiveSocket); } } }
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