Leaked source code of windows server 2003
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38 lines
1.1 KiB

  1. //+-------------------------------------------------------------------------
  2. //
  3. // Microsoft Windows
  4. //
  5. // Copyright (C) Microsoft Corporation, 1997 - 1999
  6. //
  7. // File: stdafx.h
  8. //
  9. //--------------------------------------------------------------------------
  10. // stdafx.h : include file for standard system include files,
  11. // or project specific include files that are used frequently,
  12. // but are changed infrequently
  13. #if !defined(AFX_STDAFX_H__43F8F27F_7A20_11D0_8F06_00C04FC295E1__INCLUDED_)
  14. #define AFX_STDAFX_H__43F8F27F_7A20_11D0_8F06_00C04FC295E1__INCLUDED_
  15. #if _MSC_VER >= 1000
  16. #pragma once
  17. #endif // _MSC_VER >= 1000
  18. #define STRICT
  19. // #define _WIN32_WINNT 0x0400
  20. #define _ATL_APARTMENT_THREADED
  21. #include <atlbase.h>
  22. //You may derive a class from CComModule and use it if you want to override
  23. //something, but do not change the name of _Module
  24. extern CComModule _Module;
  25. #include <atlcom.h>
  26. //{{AFX_INSERT_LOCATION}}
  27. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  28. #endif // !defined(AFX_STDAFX_H__43F8F27F_7A20_11D0_8F06_00C04FC295E1__INCLUDED)