Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1997 - 1999
//
// File: stdafx.h
//
//--------------------------------------------------------------------------
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__43F8F27F_7A20_11D0_8F06_00C04FC295E1__INCLUDED_)
#define AFX_STDAFX_H__43F8F27F_7A20_11D0_8F06_00C04FC295E1__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define STRICT
// #define _WIN32_WINNT 0x0400
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__43F8F27F_7A20_11D0_8F06_00C04FC295E1__INCLUDED)