Leaked source code of windows server 2003
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!ifndef ROOT ROOT=$(MAKEDIR:\av\dcap\32nt=) !endif !ifndef DEVROOT DEVROOT=$(ROOT)\dev !endif
!include $(DEVROOT)\common.inc
MAJORCOMP=dcap MINORCOMP=dcap32
TARGETNAME=dcap32 TARGETPATH=$(_OBJ_DIR) TARGETTYPE=DYNLINK !if "$(BUILD_PRODUCT)" != "NT" ALT_PROJECT_TARGET = NT !endif
DLLDEF=dcap32.def DLLENTRY=DllEntryPoint
# C_DEFINES=-DSHOW_VFW2WDM_MAPPER $(C_DEFINES) # C_DEFINES=-DHIDE_WDM_DEVICES $(C_DEFINES)
C_DEFINES = -D_MEM_ZEROINNIT $(C_DEFINES) USER_C_FLAGS = $(USER_C_FLAGS) /DNO_HELP_IDS
SOURCES=
INCLUDES=..\inc;$(ROOT)\h
LINKLIBS= $(ROOT)\nmutil\nmutila\$(O)\nmutila.lib
TARGETLIBS= $(SDK_LIB_PATH)\winmm.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\strmbase.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\version.lib
# # List of sources #
SOURCES= debug.cpp \ dcap32.cpp \ wdmpin.cpp \ wdmdrivr.cpp \ wdmcap.cpp \ wdmstrmr.cpp \ wdmdialg.cpp \ dcapnt.cpp \ dcap32.rc
386_STDCALL = 1
C_DEFINES = -D__NT_BUILD__
# # Precompiled specs #
PRECOMPILED_INCLUDE = precomp.h PRECOMPILED_PCH = precomp.pch PRECOMPILED_cpp = precomp.obj PRECOMPILED_CXX = 1
CONDITIONAL_INCLUDES = \ winwlm.h \ macwin32.h \ macwin32.h \ macwin32.h \ macwin32.h \ macwin32.h \ rpcerr.h \ rpcmac.h \ macname1.h \ macpub.h \ macapi.h \ macname2.h \ compman.h \ drawdib.h \ avifile.h \ mciwnd.h \ msvideo.h \ avicap.h
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