Leaked source code of windows server 2003
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92 lines
1.6 KiB

!ifndef ROOT
ROOT=$(MAKEDIR:\av\dcap\32nt=)
!endif
!ifndef DEVROOT
DEVROOT=$(ROOT)\dev
!endif
!include $(DEVROOT)\common.inc
MAJORCOMP=dcap
MINORCOMP=dcap32
TARGETNAME=dcap32
TARGETPATH=$(_OBJ_DIR)
TARGETTYPE=DYNLINK
!if "$(BUILD_PRODUCT)" != "NT"
ALT_PROJECT_TARGET = NT
!endif
DLLDEF=dcap32.def
DLLENTRY=DllEntryPoint
# C_DEFINES=-DSHOW_VFW2WDM_MAPPER $(C_DEFINES)
# C_DEFINES=-DHIDE_WDM_DEVICES $(C_DEFINES)
C_DEFINES = -D_MEM_ZEROINNIT $(C_DEFINES)
USER_C_FLAGS = $(USER_C_FLAGS) /DNO_HELP_IDS
SOURCES=
INCLUDES=..\inc;$(ROOT)\h
LINKLIBS= $(ROOT)\nmutil\nmutila\$(O)\nmutila.lib
TARGETLIBS= $(SDK_LIB_PATH)\winmm.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\strmbase.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\comctl32.lib \
$(SDK_LIB_PATH)\version.lib
#
# List of sources
#
SOURCES= debug.cpp \
dcap32.cpp \
wdmpin.cpp \
wdmdrivr.cpp \
wdmcap.cpp \
wdmstrmr.cpp \
wdmdialg.cpp \
dcapnt.cpp \
dcap32.rc
386_STDCALL = 1
C_DEFINES = -D__NT_BUILD__
#
# Precompiled specs
#
PRECOMPILED_INCLUDE = precomp.h
PRECOMPILED_PCH = precomp.pch
PRECOMPILED_cpp = precomp.obj
PRECOMPILED_CXX = 1
CONDITIONAL_INCLUDES = \
winwlm.h \
macwin32.h \
macwin32.h \
macwin32.h \
macwin32.h \
macwin32.h \
rpcerr.h \
rpcmac.h \
macname1.h \
macpub.h \
macapi.h \
macname2.h \
compman.h \
drawdib.h \
avifile.h \
mciwnd.h \
msvideo.h \
avicap.h