Leaked source code of windows server 2003
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!ifndef ROOT ROOT=$(MAKEDIR:\core=) !endif !ifndef DEVROOT DEVROOT=$(ROOT)\dev !endif
!include $(DEVROOT)\common.inc
MAJORCOMP=core MINORCOMP=nmcom
TARGETNAME=nmcom TARGETPATH=$(_OBJ_DIR) TARGETTYPE=DYNLINK DLLDEF=nmcom.def
DLLENTRY=_DllMainCRTStartup USE_MSVCRT=1 USE_STL=1
386_STDCALL=1
LINKLIBS=\ $(ROOT)\nmutil\nmutila\$(O)\nmutila.lib
TARGETLIBS=\ $(SDK_LIB_PATH)\wsock32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(ROOT)\t120\mst120\$(O)\mst120.lib \ $(ROOT)\as\cpi32.nt\$(O)\nmas.lib \
IDL_TYPE=ole PASS0_SOURCEDIR = $(ROOT)\core\$(O) PASS0_HEADERDIR = $(ROOT)\core\$(O) MIDL_TLBDIR = $(ROOT)\core\$(O) MIDL_UUIDDIR = $(ROOT)\core\$(O)
# INCLUDES=$(INCLUDES)
# # List of sources #
SOURCES= \ imsconf3.idl \ $(O)\imsconf3_i.c \ SDKInternal.idl \ $(O)\SDKInternal_i.c \ \ audio.cpp \ clclsfct.cpp \ confqos.cpp \ connpnts.cpp \ cuserdta.cpp \ debug.cpp \ h323.cpp \ icall.cpp \ icall_in.cpp \ ichannel.cpp \ ichnlaud.cpp \ ichnldat.cpp \ ichnlvid.cpp \ iconf.cpp \ imanager.cpp \ imember.cpp \ isysinfo.cpp \ medialst.cpp \ nmdll.cpp \ pfnt120.cpp \ refcount.cpp \ rostinfo.cpp \ util.cpp \ video.cpp \ \ nmcom.rc
# # Precompiled specs #
PRECOMPILED_INCLUDE = precomp.h PRECOMPILED_PCH = precomp.pch PRECOMPILED_OBJ = precomp.obj PRECOMPILED_CXX = 1
CONDITIONAL_INCLUDES = \ compman.h drawdib.h avifmt.h avifile.h \ mciwnd.h msvideo.h avicap.h \ macocidl.h \ macwin32.h \ rpcerr.h \ rpcmac.h \ winwlm.h \ macname1.h \ macname2.h \ macpub.h \ macapi.h
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