Leaked source code of windows server 2003
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#ifndef _CSTD_H_
#define _CSTD_H_
#include <windows.h>
#define PvCast(type, TYPE) ((TYPE) (type))
#define OFFSET(field, type) ((ULONG) &(type).field - (ULONG) &(type))
#ifndef VOID
typedef void VOID; #endif
typedef TCHAR* SZ; //typedef TCHAR* PSZ;
typedef const TCHAR* SZC;
#ifndef max
#define max(a, b) ((a) >= (b) ? (a) : (b))
#endif
#ifndef TRUE
#define TRUE 1
#define FALSE 0
#endif
typedef enum { fFalse = 0, fTrue = !fFalse };
typedef enum { bFalse = 0, bTrue = !bFalse };
//typedef char* PCH;
typedef int BOOL;
#ifndef _WINDOWS
typedef unsigned short WORD; typedef unsigned long DWORD; typedef long LONG; #endif
typedef unsigned char UCHAR; typedef short SHORT; typedef unsigned char BYTE; typedef BYTE* PB; typedef unsigned short USHORT; typedef int INT; typedef unsigned int UINT; typedef unsigned long ULONG; typedef double DBL; typedef double REAL;
typedef ULONG RVA; // Relative Virtual Address
typedef ULONG LFA; // Long File Address
typedef INT (*PFNCMP)(const VOID*, const VOID*);
#include "debug.h"
#define CelemArray(rgtype) (sizeof(rgtype) / sizeof(rgtype[0]))
SZ SzCopy(SZC);
#ifdef _WINDOWS
/* BUGBUG: See if this still compiles
void __cdecl perror(const char*); int __cdecl printf(const char*, ...); int __cdecl vprintf(const char*, va_list); void __cdecl exit(int); */ #endif
#endif
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