Leaked source code of windows server 2003
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#ifndef _BUCKET_LIST_HPP_
#define _BUCKET_LIST_HPP_
// Ruler
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/********************************************************************/ /* */ /* The standard layout. */ /* */ /* The standard layout for 'hpp' files for this code is as */ /* follows: */ /* */ /* 1. Include files. */ /* 2. Constants exported from the class. */ /* 3. Data structures exported from the class. */ /* 4. Forward references to other data structures. */ /* 5. Class specifications (including inline functions). */ /* 6. Additional large inline functions. */ /* */ /* Any portion that is not required is simply omitted. */ /* */ /********************************************************************/
#include "Global.hpp"
#include "List.hpp"
/********************************************************************/ /* */ /* Class forward references. */ /* */ /* We need to refer to the following classes before they are */ /* fully specified so here we list them as forward references. */ /* */ /********************************************************************/
class PAGE;
/********************************************************************/ /* */ /* The bucket list. */ /* */ /* All allocation buckets have a linked list of pages with */ /* available space in ascending order of address. */ /* */ /********************************************************************/
class BUCKET_LIST { //
// Private data.
//
LIST BucketList;
public: //
// Public inline functions.
//
// All page descriptions contain four linked lists.
// These lists are all derived from a common base
// class. However, this class is unable to support
// multiple instances in a single class a wrapper
// has been created for each list to make it work
// as required.
//
BUCKET_LIST( VOID ) { /* void */ };
INLINE VOID DeleteFromBucketList( LIST *HeadOfList ) { BucketList.Delete( HeadOfList ); }
INLINE BOOLEAN EndOfBucketList( VOID ) { return (this == NULL); }
STATIC INLINE PAGE *FirstInBucketList( LIST *HeadOfList ) { return ((PAGE*) HeadOfList -> First()); }
INLINE VOID InsertInBucketList( LIST *HeadOfList ) { BucketList.Insert( HeadOfList ); }
INLINE VOID InsertAfterInBucketList( LIST *HeadOfList,PAGE *Page ) { BucketList.InsertAfter( HeadOfList,(LIST*) Page ); }
INLINE VOID InsertBeforeInBucketList( LIST *HeadOfList,PAGE *Page ) { BucketList.InsertBefore( HeadOfList,(LIST*) Page ); }
STATIC INLINE PAGE *LastInBucketList( LIST *HeadOfList ) { return ((PAGE*) HeadOfList -> Last()); }
INLINE PAGE *NextInBucketList( VOID ) { return ((PAGE*) BucketList.Next()); }
INLINE PAGE *PreviousInBucketList( VOID ) { return ((PAGE*) BucketList.Previous()); }
~BUCKET_LIST( VOID ) { /* void */ };
private: //
// Disabled operations.
//
// All copy constructors and class assignment
// operations are disabled.
//
BUCKET_LIST( CONST BUCKET_LIST & Copy );
VOID operator=( CONST BUCKET_LIST & Copy ); }; #endif
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