Leaked source code of windows server 2003
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#ifndef _BUCKET_LIST_HPP_
#define _BUCKET_LIST_HPP_
// Ruler
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/********************************************************************/
/* */
/* The standard layout. */
/* */
/* The standard layout for 'hpp' files for this code is as */
/* follows: */
/* */
/* 1. Include files. */
/* 2. Constants exported from the class. */
/* 3. Data structures exported from the class. */
/* 4. Forward references to other data structures. */
/* 5. Class specifications (including inline functions). */
/* 6. Additional large inline functions. */
/* */
/* Any portion that is not required is simply omitted. */
/* */
/********************************************************************/
#include "Global.hpp"
#include "List.hpp"
/********************************************************************/
/* */
/* Class forward references. */
/* */
/* We need to refer to the following classes before they are */
/* fully specified so here we list them as forward references. */
/* */
/********************************************************************/
class PAGE;
/********************************************************************/
/* */
/* The bucket list. */
/* */
/* All allocation buckets have a linked list of pages with */
/* available space in ascending order of address. */
/* */
/********************************************************************/
class BUCKET_LIST
{
//
// Private data.
//
LIST BucketList;
public:
//
// Public inline functions.
//
// All page descriptions contain four linked lists.
// These lists are all derived from a common base
// class. However, this class is unable to support
// multiple instances in a single class a wrapper
// has been created for each list to make it work
// as required.
//
BUCKET_LIST( VOID )
{ /* void */ };
INLINE VOID DeleteFromBucketList( LIST *HeadOfList )
{ BucketList.Delete( HeadOfList ); }
INLINE BOOLEAN EndOfBucketList( VOID )
{ return (this == NULL); }
STATIC INLINE PAGE *FirstInBucketList( LIST *HeadOfList )
{ return ((PAGE*) HeadOfList -> First()); }
INLINE VOID InsertInBucketList( LIST *HeadOfList )
{ BucketList.Insert( HeadOfList ); }
INLINE VOID InsertAfterInBucketList( LIST *HeadOfList,PAGE *Page )
{ BucketList.InsertAfter( HeadOfList,(LIST*) Page ); }
INLINE VOID InsertBeforeInBucketList( LIST *HeadOfList,PAGE *Page )
{ BucketList.InsertBefore( HeadOfList,(LIST*) Page ); }
STATIC INLINE PAGE *LastInBucketList( LIST *HeadOfList )
{ return ((PAGE*) HeadOfList -> Last()); }
INLINE PAGE *NextInBucketList( VOID )
{ return ((PAGE*) BucketList.Next()); }
INLINE PAGE *PreviousInBucketList( VOID )
{ return ((PAGE*) BucketList.Previous()); }
~BUCKET_LIST( VOID )
{ /* void */ };
private:
//
// Disabled operations.
//
// All copy constructors and class assignment
// operations are disabled.
//
BUCKET_LIST( CONST BUCKET_LIST & Copy );
VOID operator=( CONST BUCKET_LIST & Copy );
};
#endif