Leaked source code of windows server 2003
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// objpick.cpp: implementation of the CGetUser class and the
// CGetComputer class using the object picker
//
//////////////////////////////////////////////////////////////////////
#ifndef OBJPICK_H
#define OBJPICK_H
DWORD ObjPickNameOrIpToHostname(CString & strNameOrIp, CString & strHostName);
//
// A list of names (e.g., users, groups, machines, and etc)
//
BOOL COMDLL GetIUsrAccount( IN LPCTSTR lpstrServer, IN CWnd * pParent, OUT CString & str );
BOOL COMDLL GetIUsrAccount( LPCTSTR lpstrServer, CWnd * pParent, LPTSTR pBuffer, int size );
void FormatName(LPCTSTR pszFullName, LPCTSTR pszDomainName, CString & strDisplay);
class CAccessEntry;
class CAccessEntryArray : public CArray<CAccessEntry *, CAccessEntry *&> { public: CAccessEntryArray() {} ~CAccessEntryArray(); };
class COMDLL CGetUsers : public CAccessEntryArray { public: CGetUsers(LPCTSTR pszMachineName, BOOL fMultiselect = FALSE); ~CGetUsers();
BOOL GetUsers(HWND hwndOwner, BOOL bUsersOnly = FALSE);
protected: void ProcessSelectedObjects(IDataObject *pdo);
protected: BOOL m_fMultiselect; CString m_MachineName; };
class COMDLL CGetComputer { public: CGetComputer(); ~CGetComputer();
BOOL GetComputer(HWND hwndOwner);
protected: void ProcessSelectedObjects(IDataObject *pdo);
public: CString m_strComputerName; };
#endif // OBJPICK_H
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