Leaked source code of windows server 2003
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// objpick.cpp: implementation of the CGetUser class and the
// CGetComputer class using the object picker
//
//////////////////////////////////////////////////////////////////////
#ifndef OBJPICK_H
#define OBJPICK_H
DWORD ObjPickNameOrIpToHostname(CString & strNameOrIp, CString & strHostName);
//
// A list of names (e.g., users, groups, machines, and etc)
//
BOOL COMDLL GetIUsrAccount(
IN LPCTSTR lpstrServer,
IN CWnd * pParent,
OUT CString & str
);
BOOL COMDLL GetIUsrAccount(
LPCTSTR lpstrServer,
CWnd * pParent,
LPTSTR pBuffer,
int size
);
void FormatName(LPCTSTR pszFullName, LPCTSTR pszDomainName, CString & strDisplay);
class CAccessEntry;
class CAccessEntryArray : public CArray<CAccessEntry *, CAccessEntry *&>
{
public:
CAccessEntryArray() {}
~CAccessEntryArray();
};
class COMDLL CGetUsers : public CAccessEntryArray
{
public:
CGetUsers(LPCTSTR pszMachineName, BOOL fMultiselect = FALSE);
~CGetUsers();
BOOL GetUsers(HWND hwndOwner, BOOL bUsersOnly = FALSE);
protected:
void ProcessSelectedObjects(IDataObject *pdo);
protected:
BOOL m_fMultiselect;
CString m_MachineName;
};
class COMDLL CGetComputer
{
public:
CGetComputer();
~CGetComputer();
BOOL GetComputer(HWND hwndOwner);
protected:
void ProcessSelectedObjects(IDataObject *pdo);
public:
CString m_strComputerName;
};
#endif // OBJPICK_H