Leaked source code of windows server 2003
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  1. #============================================================================
  2. # SOURCES - DIMapTst
  3. #
  4. # Builds DDK DirectInput Mapper Test Application (DIMAPCFG)
  5. #
  6. #============================================================================
  7. #!include $(MMTESTROOT)\sources.inc
  8. #
  9. # project specific constants
  10. #
  11. #
  12. # makefile.def used constants
  13. #
  14. TARGETNAME=dimapcfg
  15. TARGETTYPE=PROGRAM
  16. TARGETPATH=obj
  17. TARGETLIBS= $(TARGETLIBS) \
  18. $(SDK_LIB_PATH)\comctl32.lib \
  19. $(SDK_LIB_PATH)\comdlg32.lib \
  20. $(SDK_LIB_PATH)\ole32.lib \
  21. $(SDK_LIB_PATH)\uuid.lib \
  22. $(SDK_LIB_PATH)\shell32.lib \
  23. $(SDK_LIB_PATH)\version.lib \
  24. $(SDK_LIB_PATH)\ntdll.lib \
  25. $(SDK_LIB_PATH)\dinput8.lib
  26. #public\sdk\lib\*\
  27. UMTYPE=windows
  28. UMENTRY=winmain
  29. #
  30. # target files
  31. #
  32. #NTTARGETFILES= \
  33. # ..\bin\apmantst.exe
  34. #
  35. # project specific environment settings
  36. #
  37. #INCLUDES=$(MMTESTROOT)\inc;$(INCLUDES)
  38. #
  39. # source files
  40. #
  41. SOURCES= \
  42. dimaptst.rc \
  43. dimaptst.cpp \
  44. dmtabout.cpp \
  45. dmtinput.cpp \
  46. dmtcfg.cpp \
  47. dmttest.cpp \
  48. dmtstress.cpp \
  49. dmtfail.cpp \
  50. dmtxlat.cpp \
  51. dmtwrite.cpp \
  52. debug.c
  53. #
  54. # project settings
  55. #
  56. C_DEFINES=-DWIN32 -DWINVER=0x400 -D_WIN32_WINNT=0x400 -DDDKAPP $(C_DEFINES)
  57. RC_DEFINES=-DDDKAPP $(RC_DEFINES)
  58. #USER_C_FLAGS=-Fc$*.cod
  59. USE_MAPSYM=1