Leaked source code of windows server 2003
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#============================================================================ # SOURCES - DIMapTst # # Builds DDK DirectInput Mapper Test Application (DIMAPCFG) # #============================================================================
#!include $(MMTESTROOT)\sources.inc
# # project specific constants #
# # makefile.def used constants # TARGETNAME=dimapcfg TARGETTYPE=PROGRAM TARGETPATH=obj TARGETLIBS= $(TARGETLIBS) \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\version.lib \ $(SDK_LIB_PATH)\ntdll.lib \ $(SDK_LIB_PATH)\dinput8.lib
#public\sdk\lib\*\
UMTYPE=windows UMENTRY=winmain
# # target files # #NTTARGETFILES= \ # ..\bin\apmantst.exe
# # project specific environment settings # #INCLUDES=$(MMTESTROOT)\inc;$(INCLUDES)
# # source files # SOURCES= \ dimaptst.rc \ dimaptst.cpp \ dmtabout.cpp \ dmtinput.cpp \ dmtcfg.cpp \ dmttest.cpp \ dmtstress.cpp \ dmtfail.cpp \ dmtxlat.cpp \ dmtwrite.cpp \ debug.c
# # project settings # C_DEFINES=-DWIN32 -DWINVER=0x400 -D_WIN32_WINNT=0x400 -DDDKAPP $(C_DEFINES) RC_DEFINES=-DDDKAPP $(RC_DEFINES) #USER_C_FLAGS=-Fc$*.cod USE_MAPSYM=1
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