Leaked source code of windows server 2003
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902 B

  1. //+-------------------------------------------------------------------------
  2. //
  3. // Microsoft Windows
  4. //
  5. // Copyright (C) Microsoft Corporation, 1998 - 1998
  6. //
  7. // File: dmchordmapobj.cpp
  8. //
  9. //--------------------------------------------------------------------------
  10. // dmPerformanceObj.cpp
  11. #include "dmusici.h"
  12. #include "dmusicc.h"
  13. #include "dmusicf.h"
  14. #include "stdafx.h"
  15. #include "Direct.h"
  16. #include "dms.h"
  17. #include "dmChordMapObj.h"
  18. extern void *g_dxj_DirectMusicSegment;
  19. extern void *g_dxj_DirectMusicChordMap;
  20. extern HRESULT BSTRtoGUID(LPGUID,BSTR);
  21. CONSTRUCTOR(_dxj_DirectMusicChordMap, {});
  22. DESTRUCTOR(_dxj_DirectMusicChordMap, {});
  23. GETSET_OBJECT(_dxj_DirectMusicChordMap);
  24. HRESULT C_dxj_DirectMusicChordMapObject::getScale(long *scale)
  25. {
  26. HRESULT hr;
  27. hr=m__dxj_DirectMusicChordMap->GetScale((DWORD*)scale);
  28. return hr;
  29. }