Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1998
//
// File: dmchordmapobj.cpp
//
//--------------------------------------------------------------------------
// dmPerformanceObj.cpp
#include "dmusici.h"
#include "dmusicc.h"
#include "dmusicf.h"
#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "dmChordMapObj.h"
extern void *g_dxj_DirectMusicSegment;
extern void *g_dxj_DirectMusicChordMap;
extern HRESULT BSTRtoGUID(LPGUID,BSTR);
CONSTRUCTOR(_dxj_DirectMusicChordMap, {});
DESTRUCTOR(_dxj_DirectMusicChordMap, {});
GETSET_OBJECT(_dxj_DirectMusicChordMap);
HRESULT C_dxj_DirectMusicChordMapObject::getScale(long *scale)
{
HRESULT hr;
hr=m__dxj_DirectMusicChordMap->GetScale((DWORD*)scale);
return hr;
}