Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1999 - 1999
//
// File: dpenumaddressobj.h
//
//--------------------------------------------------------------------------
#include "resource.h"
#define DPENUMGROUPSINGROUP 1
#define DPEnumAddress 2
#define DPENUMGROUPPLAYERS 3
#define DPENUMGROUPS 4
class C_dxj_DPEnumAddressObject : public I_dxj_DPEnumAddress, public CComObjectRoot { public: C_dxj_DPEnumAddressObject() ; virtual ~C_dxj_DPEnumAddressObject() ;
BEGIN_COM_MAP(C_dxj_DPEnumAddressObject) COM_INTERFACE_ENTRY(I_dxj_DPEnumAddress) END_COM_MAP()
DECLARE_AGGREGATABLE(C_dxj_DPEnumAddressObject)
public: HRESULT STDMETHODCALLTYPE getCount( /* [retval][out] */ long __RPC_FAR *count); HRESULT STDMETHODCALLTYPE getType( /* [in] */ long index, /* [retval][out] */ BSTR __RPC_FAR *str); HRESULT STDMETHODCALLTYPE getData( /* [in] */ long index, /* [retval][out] */ BSTR __RPC_FAR *str); static HRESULT C_dxj_DPEnumAddressObject::create(IDirectPlayLobby3 * pdp, I_dxj_DPAddress *addr, I_dxj_DPEnumAddress **ret); void cleanup();
public: I_dxj_DPAddress **m_pList; GUID *m_pList2; long m_nCount; long m_nMax; BOOL m_bProblem;
};
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