Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1999 - 1999
//
// File: dpenumaddressobj.h
//
//--------------------------------------------------------------------------
#include "resource.h"
#define DPENUMGROUPSINGROUP 1
#define DPEnumAddress 2
#define DPENUMGROUPPLAYERS 3
#define DPENUMGROUPS 4
class C_dxj_DPEnumAddressObject :
public I_dxj_DPEnumAddress,
public CComObjectRoot
{
public:
C_dxj_DPEnumAddressObject() ;
virtual ~C_dxj_DPEnumAddressObject() ;
BEGIN_COM_MAP(C_dxj_DPEnumAddressObject)
COM_INTERFACE_ENTRY(I_dxj_DPEnumAddress)
END_COM_MAP()
DECLARE_AGGREGATABLE(C_dxj_DPEnumAddressObject)
public:
HRESULT STDMETHODCALLTYPE getCount(
/* [retval][out] */ long __RPC_FAR *count);
HRESULT STDMETHODCALLTYPE getType(
/* [in] */ long index,
/* [retval][out] */ BSTR __RPC_FAR *str);
HRESULT STDMETHODCALLTYPE getData(
/* [in] */ long index,
/* [retval][out] */ BSTR __RPC_FAR *str);
static HRESULT C_dxj_DPEnumAddressObject::create(IDirectPlayLobby3 * pdp, I_dxj_DPAddress *addr, I_dxj_DPEnumAddress **ret);
void cleanup();
public:
I_dxj_DPAddress **m_pList;
GUID *m_pList2;
long m_nCount;
long m_nMax;
BOOL m_bProblem;
};