Leaked source code of windows server 2003
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  1. #==========================================================================;
  2. #
  3. # THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
  4. # KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
  5. # IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
  6. # PURPOSE.
  7. #
  8. # Copyright (c) 1992-2000 Microsoft Corporation
  9. #
  10. #--------------------------------------------------------------------------;
  11. #
  12. # sources
  13. #
  14. # Description:
  15. # This file tells "build" how to build the codec for NT.
  16. #
  17. #
  18. #==========================================================================;
  19. #
  20. # Define target file.
  21. #
  22. TARGETNAME=msgsm32
  23. DLLDEF =msgsm610.def
  24. TARGETPATH=obj
  25. TARGETTYPE=DYNLINK
  26. TARGETEXT =acm
  27. UMTYPE =windows
  28. # @@BEGIN_DDKSPLIT
  29. #
  30. # Enable working set tuning - requires .prf file.
  31. #
  32. NTPROFILEINPUT=yes
  33. # @@END_DDKSPLIT
  34. #
  35. # define libs we need and where to find them
  36. #
  37. TARGETLIBS=$(SDK_LIB_PATH)\user32.lib \
  38. $(SDK_LIB_PATH)\gdi32.lib \
  39. $(SDK_LIB_PATH)\kernel32.lib \
  40. $(SDK_LIB_PATH)\advapi32.lib \
  41. $(SDK_LIB_PATH)\winmm.lib
  42. INCLUDES=..\..\verinfo\usa
  43. !if $(FREEBUILD)
  44. ACM_DEBUG_DEFS=
  45. !else
  46. ACM_DEBUG_DEFS=-DRDEBUG
  47. !endif
  48. C_DEFINES=$(ACM_DEBUG_DEFS) -Dusa -DACM -DUNICODE -D_UNICODE
  49. MSC_WARNING_LEVEL=/W3 /WX
  50. SOURCES=init.c \
  51. codec.c \
  52. gsm610.c \
  53. config.c \
  54. debug.c \
  55. codec.rc
  56. # @@BEGIN_DDKSPLIT
  57. DLLBASE=0x66650000
  58. # @@END_DDKSPLIT