Leaked source code of windows server 2003
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1.7 KiB

  1. TARGETNAME=wzcdlg
  2. TARGETPATH=obj
  3. TARGETTYPE=DYNLINK
  4. C_DEFINES=$(C_DEFINES) -D_WIN32_IE=0x0400 -DUNICODE
  5. DLLENTRY=WZCDlgMain
  6. UMTYPE=windows
  7. USE_ATL=1
  8. ATL_VER=30
  9. USE_MSVCRT=1
  10. USE_NATIVE_EH=1
  11. USE_VCCOM=1
  12. PASS1_PUBLISH= \
  13. {$(O)\wzcdlg.lib=$(NET_LIB_PATH)\wzcdlg.lib}
  14. !IF defined(SLATE_REGISTER) && defined(MAKEDLL)
  15. REGSVR_FILE=$(TARGETPATH)\$(TARGET_DIRECTORY)\$(TARGETNAME).$(TARGETEXT)
  16. REGSVR_MARKER=$O\$(TARGETNAME).trg
  17. NTTARGETFILES=$(REGSVR_MARKER)
  18. !ENDIF
  19. #
  20. # Enable Fusion Build Magic (preprocess the manifest, stick in resources)
  21. #
  22. SXS_ASSEMBLY_NAME=Microsoft.Windows.Networking.WINSsnap
  23. SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
  24. SXS_MANIFEST=wzcdlg.manifest
  25. SXS_MANIFEST_IN_RESOURCES=1
  26. SXS_NO_BINPLACE=1
  27. SXS_MANIFEST_RESOURCE_ID=2
  28. #
  29. # Shfusion.lib causes linker warnings. Ignore them.
  30. #
  31. LINKER_FLAGS=$(LINKER_FLAGS) -ignore:4049,4217
  32. C_DEFINES=-DUNICODE -DISOLATION_AWARE_ENABLED
  33. TARGETLIBS=\
  34. $(SDK_LIB_PATH)\advapi32.lib \
  35. $(SDK_LIB_PATH)\crypt32.lib \
  36. $(SDK_LIB_PATH)\gdi32.lib \
  37. $(SDK_LIB_PATH)\kernel32.lib \
  38. $(SDK_LIB_PATH)\ole32.lib \
  39. $(SDK_LIB_PATH)\oleaut32.lib \
  40. $(SDK_LIB_PATH)\rtutils.lib \
  41. $(SDK_LIB_PATH)\user32.lib \
  42. $(SDK_LIB_PATH)\uuid.lib \
  43. $(SDK_LIB_PATH)\version.lib \
  44. $(SDK_LIB_PATH)\shell32.lib \
  45. $(SDK_LIB_PATH)\atl.lib \
  46. # $(SDK_LIB_PATH)\comctl32.lib \
  47. $(SHELL_LIB_PATH)\shfusion.lib \
  48. $(SHELL_LIB_PATH)\shlwapip.lib \
  49. $(PROJECT_PRIVATE_LIB_PATH)\wzcsapi.lib
  50. INCLUDES=\
  51. $(DS_INC_PATH); \
  52. $(SHELL_INC_PATH)
  53. SOURCES=\
  54. wzcdlg.cpp \
  55. wzccore.cpp \
  56. quickcfg.cpp \
  57. wzcdata.cpp \
  58. wzchelp.cpp \
  59. eluiuser.c \
  60. elutil.c \
  61. eapolcfg.cpp \
  62. wzcdlg.rc