Leaked source code of windows server 2003
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72 lines
1.7 KiB

TARGETNAME=wzcdlg
TARGETPATH=obj
TARGETTYPE=DYNLINK
C_DEFINES=$(C_DEFINES) -D_WIN32_IE=0x0400 -DUNICODE
DLLENTRY=WZCDlgMain
UMTYPE=windows
USE_ATL=1
ATL_VER=30
USE_MSVCRT=1
USE_NATIVE_EH=1
USE_VCCOM=1
PASS1_PUBLISH= \
{$(O)\wzcdlg.lib=$(NET_LIB_PATH)\wzcdlg.lib}
!IF defined(SLATE_REGISTER) && defined(MAKEDLL)
REGSVR_FILE=$(TARGETPATH)\$(TARGET_DIRECTORY)\$(TARGETNAME).$(TARGETEXT)
REGSVR_MARKER=$O\$(TARGETNAME).trg
NTTARGETFILES=$(REGSVR_MARKER)
!ENDIF
#
# Enable Fusion Build Magic (preprocess the manifest, stick in resources)
#
SXS_ASSEMBLY_NAME=Microsoft.Windows.Networking.WINSsnap
SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
SXS_MANIFEST=wzcdlg.manifest
SXS_MANIFEST_IN_RESOURCES=1
SXS_NO_BINPLACE=1
SXS_MANIFEST_RESOURCE_ID=2
#
# Shfusion.lib causes linker warnings. Ignore them.
#
LINKER_FLAGS=$(LINKER_FLAGS) -ignore:4049,4217
C_DEFINES=-DUNICODE -DISOLATION_AWARE_ENABLED
TARGETLIBS=\
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\crypt32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\rtutils.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\version.lib \
$(SDK_LIB_PATH)\shell32.lib \
$(SDK_LIB_PATH)\atl.lib \
# $(SDK_LIB_PATH)\comctl32.lib \
$(SHELL_LIB_PATH)\shfusion.lib \
$(SHELL_LIB_PATH)\shlwapip.lib \
$(PROJECT_PRIVATE_LIB_PATH)\wzcsapi.lib
INCLUDES=\
$(DS_INC_PATH); \
$(SHELL_INC_PATH)
SOURCES=\
wzcdlg.cpp \
wzccore.cpp \
quickcfg.cpp \
wzcdata.cpp \
wzchelp.cpp \
eluiuser.c \
elutil.c \
eapolcfg.cpp \
wzcdlg.rc