Leaked source code of windows server 2003
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TARGETNAME=snmpsnap TARGETPATH=obj TARGETTYPE=DYNLINK
!IF defined(SLATE_REGISTER) && defined(MAKEDLL) REGSVR_FILE=$(TARGETPATH)\$(TARGET_DIRECTORY)\$(TARGETNAME).$(TARGETEXT) REGSVR_MARKER=$O\$(TARGETNAME).trg NTTARGETFILES=$(REGSVR_MARKER) !ENDIF
C_DEFINES=-DUNICODE DLLENTRY=_DllMainCRTStartup PRECOMPILED_CXX=1 PRECOMPILED_INCLUDE=stdafx.h UMTYPE=windows USE_ATL=1 USE_MFCUNICODE=1 USE_VCCOM=1 WIN32_IE_VERSION=0x0400
# # Enable Fusion Build Magic (preprocess the manifest, stick in resources) # SXS_ASSEMBLY_NAME=Microsoft.Windows.Networking.SNMPSnapin SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=snmpsnap.manifest SXS_MANIFEST_IN_RESOURCES=1 SXS_NO_BINPLACE=1
# the resource ID here must be 2 SXS_MANIFEST_RESOURCE_ID=2
# ISOLATION_AWARE_ENABLED ==> use ui themes
C_DEFINES=$(C_DEFINES) -DISOLATION_AWARE_ENABLED
# ..\..\..\activec\core\unicode\$(O)\uicore.lib TARGETLIBS=\ ..\tfscore\$(O)\tfscore.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\mmc.lib \ $(SDK_LIB_PATH)\netapi32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\setupapi.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(PROJECT_ROOT)\mmc\common\$(O)\snapcomn.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\uuid.lib
INCLUDES=..\common;..\tfscore;
SOURCES=\ handler.cpp \ snmpclst.cpp \ snmpcomp.cpp \ snmppp.cpp \ snmpsnap.cpp \ stub_extract_string.cpp \ snmpsnap.rc
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