Leaked source code of windows server 2003
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64 lines
1.6 KiB

TARGETNAME=snmpsnap
TARGETPATH=obj
TARGETTYPE=DYNLINK
!IF defined(SLATE_REGISTER) && defined(MAKEDLL)
REGSVR_FILE=$(TARGETPATH)\$(TARGET_DIRECTORY)\$(TARGETNAME).$(TARGETEXT)
REGSVR_MARKER=$O\$(TARGETNAME).trg
NTTARGETFILES=$(REGSVR_MARKER)
!ENDIF
C_DEFINES=-DUNICODE
DLLENTRY=_DllMainCRTStartup
PRECOMPILED_CXX=1
PRECOMPILED_INCLUDE=stdafx.h
UMTYPE=windows
USE_ATL=1
USE_MFCUNICODE=1
USE_VCCOM=1
WIN32_IE_VERSION=0x0400
#
# Enable Fusion Build Magic (preprocess the manifest, stick in resources)
#
SXS_ASSEMBLY_NAME=Microsoft.Windows.Networking.SNMPSnapin
SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
SXS_MANIFEST=snmpsnap.manifest
SXS_MANIFEST_IN_RESOURCES=1
SXS_NO_BINPLACE=1
# the resource ID here must be 2
SXS_MANIFEST_RESOURCE_ID=2
# ISOLATION_AWARE_ENABLED ==> use ui themes
C_DEFINES=$(C_DEFINES) -DISOLATION_AWARE_ENABLED
# ..\..\..\activec\core\unicode\$(O)\uicore.lib
TARGETLIBS=\
..\tfscore\$(O)\tfscore.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\comctl32.lib \
$(SDK_LIB_PATH)\comdlg32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\mmc.lib \
$(SDK_LIB_PATH)\netapi32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\setupapi.lib \
$(SDK_LIB_PATH)\shell32.lib \
$(PROJECT_ROOT)\mmc\common\$(O)\snapcomn.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\uuid.lib
INCLUDES=..\common;..\tfscore;
SOURCES=\
handler.cpp \
snmpclst.cpp \
snmpcomp.cpp \
snmppp.cpp \
snmpsnap.cpp \
stub_extract_string.cpp \
snmpsnap.rc