Leaked source code of windows server 2003
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TARGETNAME=netsh TARGETPATH=obj TARGETTYPE=PROGLIB EMBEDDED_PATH=..\embedded
C_DEFINES= $(C_DEFINES) -DMPR50=1 -D_UNICODE=1 -DUNICODE=1 PRECOMPILED_INCLUDE=precomp.h UMENTRY=wmain UMTYPE=console UMBASE=0x01800000 USE_MSVCRT=1
PASS1_PUBLISH= \ {$(O)\netsh.lib=$(SDK_LIB_PATH)\netsh.lib}
TARGETLIBS=\ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\credui.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\mpr.lib \ $(SDK_LIB_PATH)\mprapi.lib \ $(SDK_LIB_PATH)\ntdll.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\rasapi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\ws2_32.lib \ $(SDK_LIB_PATH)\iphlpapi.lib \ $(SDK_LIB_PATH)\Wbemuuid.lib INCLUDES=..\inc;..\..\inc;..\..\..\inc
SOURCES=\ alias.c \ guidmap.c \ handle.c \ reghlp.c \ shell.c \ shell.rc \ utils.c \ wmi.c
MISCFILES=\ $(EMBEDDED_PATH)\NetSh{9DB31AE1-FF2C-439B-8D54-E6658CB06773}.sld
LINKER_STACKSIZE=-stack:0x100000,0x80000
# Ships in the SDK BUFFER_OVERFLOW_CHECKS=0
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