Leaked source code of windows server 2003
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TARGETNAME=netsh
TARGETPATH=obj
TARGETTYPE=PROGLIB
EMBEDDED_PATH=..\embedded
C_DEFINES= $(C_DEFINES) -DMPR50=1 -D_UNICODE=1 -DUNICODE=1
PRECOMPILED_INCLUDE=precomp.h
UMENTRY=wmain
UMTYPE=console
UMBASE=0x01800000
USE_MSVCRT=1
PASS1_PUBLISH= \
{$(O)\netsh.lib=$(SDK_LIB_PATH)\netsh.lib}
TARGETLIBS=\
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\credui.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\mpr.lib \
$(SDK_LIB_PATH)\mprapi.lib \
$(SDK_LIB_PATH)\ntdll.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\rasapi32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\ws2_32.lib \
$(SDK_LIB_PATH)\iphlpapi.lib \
$(SDK_LIB_PATH)\Wbemuuid.lib
INCLUDES=..\inc;..\..\inc;..\..\..\inc
SOURCES=\
alias.c \
guidmap.c \
handle.c \
reghlp.c \
shell.c \
shell.rc \
utils.c \
wmi.c
MISCFILES=\
$(EMBEDDED_PATH)\NetSh{9DB31AE1-FF2C-439B-8D54-E6658CB06773}.sld
LINKER_STACKSIZE=-stack:0x100000,0x80000
# Ships in the SDK
BUFFER_OVERFLOW_CHECKS=0