Leaked source code of windows server 2003
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#ifndef _DSLOOKUP_H
#define _DSLOOKUP_H
#include <ipexport.h>
#include <Winsock2.h>
#ifdef __cplusplus
extern "C" { #endif
#ifdef DBG
LPVOID RSPAlloc( DWORD dwSize, DWORD dwLine, PSTR pszFile ); #else
LPVOID RSPAlloc( DWORD dwSize ); #endif
void DrvFree( LPVOID p );
#if DBG
#define DrvAlloc(x) RSPAlloc(x, __LINE__, __FILE__)
#else
#define DrvAlloc(x) RSPAlloc(x)
#endif
#if DBG
#define DBGOUT(arg) DbgPrt arg
VOID DbgPrt( IN DWORD dwDbgLevel, IN PUCHAR DbgMessage, IN ... );
#else
#define DBGOUT(arg)
#endif
BOOL OpenServerLookup(HKEY hRegistry); BOOL GetNextServer(LPSTR pszServerName, DWORD dwSize, BOOL * pbFromReg); BOOL CloseLookup(void);
typedef int (WSAAPI * PFNWSASTARTUP)( WORD wVersionRequested, LPWSADATA lpWSAData ); typedef int (WSAAPI * PFNWSACLEANUP)( VOID ); typedef HOSTENT FAR * (WSAAPI * PFNGETHOSTBYNAME)( const char FAR *name );
typedef HANDLE (WINAPI * PFNICMPCREATEFILE)( VOID ); typedef BOOL (WINAPI * PFNICMPCLOSEHANDLE)( HANDLE IcmpHandle ); typedef BOOL (WINAPI * PFNICMPSENDECHO)( HANDLE IcmpHandle, IPAddr DestinationAddress, LPVOID RequestData, WORD RequestSize, PIP_OPTION_INFORMATION RequestOptions, LPVOID ReplyBuffer, DWORD ReplySize, DWORD Timeout );
typedef struct rspsocket_tag { HMODULE hWS2; HMODULE hICMP; HANDLE IcmpHandle;
PFNWSASTARTUP pFnWSAStartup; PFNWSACLEANUP pFnWSACleanup; PFNGETHOSTBYNAME pFngethostbyname; PFNICMPCREATEFILE pFnIcmpCreateFile; PFNICMPCLOSEHANDLE pFnIcmpCloseHandle; PFNICMPSENDECHO pFnIcmpSendEcho; } RSPSOCKET, * PRSPSOCKET;
HRESULT SockStartup ( RSPSOCKET * pSocket );
HRESULT SockIsServerResponding( RSPSOCKET * pSocket, char * szServer );
HRESULT SockShutdown ( RSPSOCKET * pSocket );
#ifdef __cplusplus
} #endif
#endif
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