Leaked source code of windows server 2003
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119 lines
2.3 KiB

#ifndef _DSLOOKUP_H
#define _DSLOOKUP_H
#include <ipexport.h>
#include <Winsock2.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifdef DBG
LPVOID
RSPAlloc(
DWORD dwSize,
DWORD dwLine,
PSTR pszFile
);
#else
LPVOID
RSPAlloc(
DWORD dwSize
);
#endif
void
DrvFree(
LPVOID p
);
#if DBG
#define DrvAlloc(x) RSPAlloc(x, __LINE__, __FILE__)
#else
#define DrvAlloc(x) RSPAlloc(x)
#endif
#if DBG
#define DBGOUT(arg) DbgPrt arg
VOID
DbgPrt(
IN DWORD dwDbgLevel,
IN PUCHAR DbgMessage,
IN ...
);
#else
#define DBGOUT(arg)
#endif
BOOL OpenServerLookup(HKEY hRegistry);
BOOL GetNextServer(LPSTR pszServerName, DWORD dwSize, BOOL * pbFromReg);
BOOL CloseLookup(void);
typedef int (WSAAPI * PFNWSASTARTUP)(
WORD wVersionRequested,
LPWSADATA lpWSAData
);
typedef int (WSAAPI * PFNWSACLEANUP)(
VOID
);
typedef HOSTENT FAR * (WSAAPI * PFNGETHOSTBYNAME)(
const char FAR *name
);
typedef HANDLE (WINAPI * PFNICMPCREATEFILE)(
VOID
);
typedef BOOL (WINAPI * PFNICMPCLOSEHANDLE)(
HANDLE IcmpHandle
);
typedef BOOL (WINAPI * PFNICMPSENDECHO)(
HANDLE IcmpHandle,
IPAddr DestinationAddress,
LPVOID RequestData,
WORD RequestSize,
PIP_OPTION_INFORMATION RequestOptions,
LPVOID ReplyBuffer,
DWORD ReplySize,
DWORD Timeout
);
typedef struct rspsocket_tag
{
HMODULE hWS2;
HMODULE hICMP;
HANDLE IcmpHandle;
PFNWSASTARTUP pFnWSAStartup;
PFNWSACLEANUP pFnWSACleanup;
PFNGETHOSTBYNAME pFngethostbyname;
PFNICMPCREATEFILE pFnIcmpCreateFile;
PFNICMPCLOSEHANDLE pFnIcmpCloseHandle;
PFNICMPSENDECHO pFnIcmpSendEcho;
} RSPSOCKET, * PRSPSOCKET;
HRESULT SockStartup (
RSPSOCKET * pSocket
);
HRESULT SockIsServerResponding(
RSPSOCKET * pSocket,
char * szServer
);
HRESULT SockShutdown (
RSPSOCKET * pSocket
);
#ifdef __cplusplus
}
#endif
#endif