Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1989-2003 Microsoft Corporation All rights reserved
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
!ENDIF
NTPROFILEINPUT=yes
C_DEFINES=-DUNICODE -DNO_STRICT
# @@BEGIN_DDKSPLIT C_DEFINES=-DUNICODE -DNO_STRICT -DINTERNAL
INCLUDES=.;..\..\..\..\windows\inc; ..\..\inc
TARGETNAME=localui TARGETPATH=obj TARGETTYPE=DYNLINK
# # Fusionized # SXS_ASSEMBLY_NAME=Microsoft.Windows.PrintScan.Print.Spooler.Monitors.LocalUI SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=LocalUI.Manifest SXS_MANIFEST_IN_RESOURCES=1 SXS_MANIFEST_RESOURCE_ID=123 SXS_NO_BINPLACE=1
# # Fusionized #
# @@END_DDKSPLIT
!IFNDEF MSC_WARNING_LEVEL MSC_WARNING_LEVEL=/W3 !ENDIF MSC_WARNING_LEVEL=$(MSC_WARNING_LEVEL) /WX
TARGETLIBS=$(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\winspool.lib
LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
DLLENTRY=_DllMainCRTStartup
USE_MSVCRT=1
# @@BEGIN_DDKSPLIT BUFFER_OVERFLOW_CHECKS=1 # @@END_DDKSPLIT
# @@BEGIN_DDKSPLIT !IF 0 # @@END_DDKSPLIT
# # Fusionized # SXS_ASSEMBLY_NAME=Print.Monitors.LocalUI SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=LocalUI.Manifest SXS_MANIFEST_IN_RESOURCES=1 SXS_MANIFEST_RESOURCE_ID=123 SXS_NO_BINPLACE=1
TARGETNAME=ddklocalui TARGETTYPE=DYNLINK TARGETPATH=obj DLLENTRY=_DllMainCRTStartup DLLDEF=localui.def DLLORDER=localui.prf
# @@BEGIN_DDKSPLIT !ENDIF # @@END_DDKSPLIT
SOURCES=localui.c \ util.c \ dialogs.c \ config.c \ localui.rc
UMTEST=test UMTYPE=console UMLIBS=$(SDK_LIB_PATH)\localui.lib
PRECOMPILED_INCLUDE=precomp.h PRECOMPILED_PCH=precomp.pch PRECOMPILED_OBJ=precomp.obj
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