Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1989-2003 Microsoft Corporation
All rights reserved
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
!ENDIF
NTPROFILEINPUT=yes
C_DEFINES=-DUNICODE -DNO_STRICT
# @@BEGIN_DDKSPLIT
C_DEFINES=-DUNICODE -DNO_STRICT -DINTERNAL
INCLUDES=.;..\..\..\..\windows\inc; ..\..\inc
TARGETNAME=localui
TARGETPATH=obj
TARGETTYPE=DYNLINK
#
# Fusionized
#
SXS_ASSEMBLY_NAME=Microsoft.Windows.PrintScan.Print.Spooler.Monitors.LocalUI
SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
SXS_MANIFEST=LocalUI.Manifest
SXS_MANIFEST_IN_RESOURCES=1
SXS_MANIFEST_RESOURCE_ID=123
SXS_NO_BINPLACE=1
#
# Fusionized
#
# @@END_DDKSPLIT
!IFNDEF MSC_WARNING_LEVEL
MSC_WARNING_LEVEL=/W3
!ENDIF
MSC_WARNING_LEVEL=$(MSC_WARNING_LEVEL) /WX
TARGETLIBS=$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\comctl32.lib \
$(SDK_LIB_PATH)\winspool.lib
LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
DLLENTRY=_DllMainCRTStartup
USE_MSVCRT=1
# @@BEGIN_DDKSPLIT
BUFFER_OVERFLOW_CHECKS=1
# @@END_DDKSPLIT
# @@BEGIN_DDKSPLIT
!IF 0
# @@END_DDKSPLIT
#
# Fusionized
#
SXS_ASSEMBLY_NAME=Print.Monitors.LocalUI
SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
SXS_MANIFEST=LocalUI.Manifest
SXS_MANIFEST_IN_RESOURCES=1
SXS_MANIFEST_RESOURCE_ID=123
SXS_NO_BINPLACE=1
TARGETNAME=ddklocalui
TARGETTYPE=DYNLINK
TARGETPATH=obj
DLLENTRY=_DllMainCRTStartup
DLLDEF=localui.def
DLLORDER=localui.prf
# @@BEGIN_DDKSPLIT
!ENDIF
# @@END_DDKSPLIT
SOURCES=localui.c \
util.c \
dialogs.c \
config.c \
localui.rc
UMTEST=test
UMTYPE=console
UMLIBS=$(SDK_LIB_PATH)\localui.lib
PRECOMPILED_INCLUDE=precomp.h
PRECOMPILED_PCH=precomp.pch
PRECOMPILED_OBJ=precomp.obj