Leaked source code of windows server 2003
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!IF 0
Copyright (c) 2000 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
Author:
Weihai Chen (weihaic) 20-Mar-2000
Revision History:
!ENDIF
MAJORCOMP=console MINORCOMP=bidiutil
TARGETNAME=bidiutil TARGETPATH=obj TARGETTYPE=PROGRAM
#PASS1_PUBLISH= \ # {$(DYNLINK_LIB)=$(SDK_LIB_DEST)\$(DYNLINK_LIBDIR)}
# Warning: Shell32 and OLE32 cannot be loaded statically. # (They must be delayloaded.) Hydra will load winspool.drv # into CSR, and OLE32 cannot be loaded into CSR.
TARGETLIBS=$(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\rpcrt4.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\adsiid.lib \ $(SDK_LIB_PATH)\activeds.lib \ $(SDK_LIB_PATH)\netapi32.lib \ $(SDK_LIB_PATH)\ntdsapi.lib \ $(SDK_LIB_PATH)\ws2_32.lib \ $(SDK_LIB_PATH)\dnsapi.lib \ $(SDK_LIB_PATH)\winspool.lib\ $(SDK_LIB_PATH)\uuid.lib
LINKLIBS=$(PROJECT_ROOT)\lib\$(O)\spllib.lib $(PROJECT_ROOT)\lib\$(O)\spluuid.lib
DLLENTRY=_DllMainCRTStartup DLLDEF=$(TARGETNAME).def
USE_MSVCRT=1 NO_NTDLL=1 BUFFER_OVERFLOW_CHECKS=1
INCLUDES=..\..\;\ ..\..\..\idl;\ ..\..\..\..\inc;\ ..\..\..\..\idl;\ ..\..\..\..\..\inc;\ ..\..\..\..\..\..\inc;\ $(WINDOWS_INC_PATH);\ $(SHELL_INC_PATH);\ $(NET_INC_PATH);\ $(DS_INC_PATH);
SOURCES = bidiutil.cpp
UMTYPE=console UMENTRY=wmain
UMLIBS=$(SDK_LIB_PATH)\winspool.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\netapi32.lib \
C_DEFINES=-DRPC_NO_WINDOWS_H -DUNICODE -D_UNICODE \ -DNO_STRICT -D_SPOOL32_ -DSPOOLKM -D_HYDRA_
#DELAYLOAD= ole32.dll;oleaut32.dll;
PRECOMPILED_INCLUDE=precomp.h PRECOMPILED_PCH=precomp.pch PRECOMPILED_OBJ=precomp.obj
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