Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 2000 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. Author:
  11. Weihai Chen (weihaic) 20-Mar-2000
  12. Revision History:
  13. !ENDIF
  14. MAJORCOMP=console
  15. MINORCOMP=bidiutil
  16. TARGETNAME=bidiutil
  17. TARGETPATH=obj
  18. TARGETTYPE=PROGRAM
  19. #PASS1_PUBLISH= \
  20. # {$(DYNLINK_LIB)=$(SDK_LIB_DEST)\$(DYNLINK_LIBDIR)}
  21. # Warning: Shell32 and OLE32 cannot be loaded statically.
  22. # (They must be delayloaded.) Hydra will load winspool.drv
  23. # into CSR, and OLE32 cannot be loaded into CSR.
  24. TARGETLIBS=$(SDK_LIB_PATH)\kernel32.lib \
  25. $(SDK_LIB_PATH)\rpcrt4.lib \
  26. $(SDK_LIB_PATH)\ole32.lib \
  27. $(SDK_LIB_PATH)\advapi32.lib \
  28. $(SDK_LIB_PATH)\user32.lib \
  29. $(SDK_LIB_PATH)\oleaut32.lib \
  30. $(SDK_LIB_PATH)\adsiid.lib \
  31. $(SDK_LIB_PATH)\activeds.lib \
  32. $(SDK_LIB_PATH)\netapi32.lib \
  33. $(SDK_LIB_PATH)\ntdsapi.lib \
  34. $(SDK_LIB_PATH)\ws2_32.lib \
  35. $(SDK_LIB_PATH)\dnsapi.lib \
  36. $(SDK_LIB_PATH)\winspool.lib\
  37. $(SDK_LIB_PATH)\uuid.lib
  38. LINKLIBS=$(PROJECT_ROOT)\lib\$(O)\spllib.lib $(PROJECT_ROOT)\lib\$(O)\spluuid.lib
  39. DLLENTRY=_DllMainCRTStartup
  40. DLLDEF=$(TARGETNAME).def
  41. USE_MSVCRT=1
  42. NO_NTDLL=1
  43. BUFFER_OVERFLOW_CHECKS=1
  44. INCLUDES=..\..\;\
  45. ..\..\..\idl;\
  46. ..\..\..\..\inc;\
  47. ..\..\..\..\idl;\
  48. ..\..\..\..\..\inc;\
  49. ..\..\..\..\..\..\inc;\
  50. $(WINDOWS_INC_PATH);\
  51. $(SHELL_INC_PATH);\
  52. $(NET_INC_PATH);\
  53. $(DS_INC_PATH);
  54. SOURCES = bidiutil.cpp
  55. UMTYPE=console
  56. UMENTRY=wmain
  57. UMLIBS=$(SDK_LIB_PATH)\winspool.lib \
  58. $(SDK_LIB_PATH)\gdi32.lib \
  59. $(SDK_LIB_PATH)\netapi32.lib \
  60. C_DEFINES=-DRPC_NO_WINDOWS_H -DUNICODE -D_UNICODE \
  61. -DNO_STRICT -D_SPOOL32_ -DSPOOLKM -D_HYDRA_
  62. #DELAYLOAD= ole32.dll;oleaut32.dll;
  63. PRECOMPILED_INCLUDE=precomp.h
  64. PRECOMPILED_PCH=precomp.pch
  65. PRECOMPILED_OBJ=precomp.obj