Leaked source code of windows server 2003
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!IF 0
Copyright (c) 2000 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
Author:
Weihai Chen (weihaic) 20-Mar-2000
Revision History:
!ENDIF
MAJORCOMP=console
MINORCOMP=bidiutil
TARGETNAME=bidiutil
TARGETPATH=obj
TARGETTYPE=PROGRAM
#PASS1_PUBLISH= \
# {$(DYNLINK_LIB)=$(SDK_LIB_DEST)\$(DYNLINK_LIBDIR)}
# Warning: Shell32 and OLE32 cannot be loaded statically.
# (They must be delayloaded.) Hydra will load winspool.drv
# into CSR, and OLE32 cannot be loaded into CSR.
TARGETLIBS=$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\rpcrt4.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\adsiid.lib \
$(SDK_LIB_PATH)\activeds.lib \
$(SDK_LIB_PATH)\netapi32.lib \
$(SDK_LIB_PATH)\ntdsapi.lib \
$(SDK_LIB_PATH)\ws2_32.lib \
$(SDK_LIB_PATH)\dnsapi.lib \
$(SDK_LIB_PATH)\winspool.lib\
$(SDK_LIB_PATH)\uuid.lib
LINKLIBS=$(PROJECT_ROOT)\lib\$(O)\spllib.lib $(PROJECT_ROOT)\lib\$(O)\spluuid.lib
DLLENTRY=_DllMainCRTStartup
DLLDEF=$(TARGETNAME).def
USE_MSVCRT=1
NO_NTDLL=1
BUFFER_OVERFLOW_CHECKS=1
INCLUDES=..\..\;\
..\..\..\idl;\
..\..\..\..\inc;\
..\..\..\..\idl;\
..\..\..\..\..\inc;\
..\..\..\..\..\..\inc;\
$(WINDOWS_INC_PATH);\
$(SHELL_INC_PATH);\
$(NET_INC_PATH);\
$(DS_INC_PATH);
SOURCES = bidiutil.cpp
UMTYPE=console
UMENTRY=wmain
UMLIBS=$(SDK_LIB_PATH)\winspool.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\netapi32.lib \
C_DEFINES=-DRPC_NO_WINDOWS_H -DUNICODE -D_UNICODE \
-DNO_STRICT -D_SPOOL32_ -DSPOOLKM -D_HYDRA_
#DELAYLOAD= ole32.dll;oleaut32.dll;
PRECOMPILED_INCLUDE=precomp.h
PRECOMPILED_PCH=precomp.pch
PRECOMPILED_OBJ=precomp.obj