Leaked source code of windows server 2003
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/*******************************************************************************
* * (C) COPYRIGHT MICROSOFT CORPORATION, 1998, 1999, 2000 * * TITLE: SSDATA.H * * VERSION: 1.0 * * AUTHOR: ShaunIv * * DATE: 1/13/1999 * * DESCRIPTION: Encapsulates reading and writing setting for this screensaver * from the registry * *******************************************************************************/ #ifndef __SSDATA_H_INCLUDED
#define __SSDATA_H_INCLUDED
#include <windows.h>
#include "simstr.h"
class CMyDocsScreenSaverData { private: HKEY m_hKeyRoot; CSimpleString m_strRegistryKeyName; CSimpleString m_strImageDirectory; UINT m_nPaintTimerInterval; UINT m_nChangeTimerInterval; bool m_bDisplayFilename; int m_nMaxScreenPercent; bool m_bDisableTransitions; bool m_bAllowStretching; bool m_bAllowKeyboardControl; int m_nMaxFailedFiles; int m_nMaxSuccessfulFiles; int m_nMaxDirectories;
LPCTSTR m_pszImageDirectoryValue; LPCTSTR m_pszPaintIntervalValue; LPCTSTR m_pszChangeIntervalValue; LPCTSTR m_pszDisplayFilename; LPCTSTR m_pszMaxScreenPercent; LPCTSTR m_pszDisableTransitions; LPCTSTR m_pszAllowStretching; LPCTSTR m_pszAllowKeyboardControl; LPCTSTR m_pszMaxFailedFiles; LPCTSTR m_pszMaxSuccessfulFiles; LPCTSTR m_pszMaxDirectories;
enum { nDefaultChangeInterval = 6000, nDefaultPaintInterval = 0, bDefaultDisplayFilename = 0, nDefaultScreenPercent = 90, bDefaultDisableTransitions = 0, bDefaultAllowStretching = 0, bDefaultAllowKeyboardControl = 1, nDefaultMaxFailedFiles = 1000, nDefaultMaxSuccessfulFiles = 65536, nDefaultMaxDirectories = 200 }; // No implementation
CMyDocsScreenSaverData(void); CMyDocsScreenSaverData &operator=( const CMyDocsScreenSaverData & ); CMyDocsScreenSaverData( const CMyDocsScreenSaverData & ); public: CMyDocsScreenSaverData( HKEY hKeyRoot, const CSimpleString &strRegistryKeyName ); ~CMyDocsScreenSaverData(void); void Read(void); void Write(void); CSimpleString ImageDirectory(void) const; void ImageDirectory( const CSimpleString &str ); UINT ChangeInterval(void) const; void ChangeInterval( UINT nInterval ); UINT PaintInterval(void) const; void PaintInterval( UINT nInterval ); bool DisplayFilename(void) const; void DisplayFilename( bool bDisplayFilename ); int MaxScreenPercent(void) const; void MaxScreenPercent( int nMaxScreenPercent ); bool DisableTransitions(void) const; void DisableTransitions( bool bDisableTransitions ); bool AllowStretching(void) const; void AllowStretching( bool bAllowStretching ); bool AllowKeyboardControl(void) const; void AllowKeyboardControl( bool bAllowKeyboardControl ); int MaxFailedFiles(void) const; void MaxFailedFiles( int nMaxFailedFiles ); int MaxSuccessfulFiles(void) const; void MaxSuccessfulFiles( int nMaxSuccessfulFiles ); int MaxDirectories(void) const; void MaxDirectories( int nMaxDirectories ); CSimpleString GetDefaultImageDir(void); };
#endif // __SSDATA_H_INCLUDED
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