Leaked source code of windows server 2003
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/*******************************************************************************
*
* (C) COPYRIGHT MICROSOFT CORPORATION, 1998, 1999, 2000
*
* TITLE: SSDATA.H
*
* VERSION: 1.0
*
* AUTHOR: ShaunIv
*
* DATE: 1/13/1999
*
* DESCRIPTION: Encapsulates reading and writing setting for this screensaver
* from the registry
*
*******************************************************************************/
#ifndef __SSDATA_H_INCLUDED
#define __SSDATA_H_INCLUDED
#include <windows.h>
#include "simstr.h"
class CMyDocsScreenSaverData
{
private:
HKEY m_hKeyRoot;
CSimpleString m_strRegistryKeyName;
CSimpleString m_strImageDirectory;
UINT m_nPaintTimerInterval;
UINT m_nChangeTimerInterval;
bool m_bDisplayFilename;
int m_nMaxScreenPercent;
bool m_bDisableTransitions;
bool m_bAllowStretching;
bool m_bAllowKeyboardControl;
int m_nMaxFailedFiles;
int m_nMaxSuccessfulFiles;
int m_nMaxDirectories;
LPCTSTR m_pszImageDirectoryValue;
LPCTSTR m_pszPaintIntervalValue;
LPCTSTR m_pszChangeIntervalValue;
LPCTSTR m_pszDisplayFilename;
LPCTSTR m_pszMaxScreenPercent;
LPCTSTR m_pszDisableTransitions;
LPCTSTR m_pszAllowStretching;
LPCTSTR m_pszAllowKeyboardControl;
LPCTSTR m_pszMaxFailedFiles;
LPCTSTR m_pszMaxSuccessfulFiles;
LPCTSTR m_pszMaxDirectories;
enum
{
nDefaultChangeInterval = 6000,
nDefaultPaintInterval = 0,
bDefaultDisplayFilename = 0,
nDefaultScreenPercent = 90,
bDefaultDisableTransitions = 0,
bDefaultAllowStretching = 0,
bDefaultAllowKeyboardControl = 1,
nDefaultMaxFailedFiles = 1000,
nDefaultMaxSuccessfulFiles = 65536,
nDefaultMaxDirectories = 200
};
// No implementation
CMyDocsScreenSaverData(void);
CMyDocsScreenSaverData &operator=( const CMyDocsScreenSaverData & );
CMyDocsScreenSaverData( const CMyDocsScreenSaverData & );
public:
CMyDocsScreenSaverData( HKEY hKeyRoot, const CSimpleString &strRegistryKeyName );
~CMyDocsScreenSaverData(void);
void Read(void);
void Write(void);
CSimpleString ImageDirectory(void) const;
void ImageDirectory( const CSimpleString &str );
UINT ChangeInterval(void) const;
void ChangeInterval( UINT nInterval );
UINT PaintInterval(void) const;
void PaintInterval( UINT nInterval );
bool DisplayFilename(void) const;
void DisplayFilename( bool bDisplayFilename );
int MaxScreenPercent(void) const;
void MaxScreenPercent( int nMaxScreenPercent );
bool DisableTransitions(void) const;
void DisableTransitions( bool bDisableTransitions );
bool AllowStretching(void) const;
void AllowStretching( bool bAllowStretching );
bool AllowKeyboardControl(void) const;
void AllowKeyboardControl( bool bAllowKeyboardControl );
int MaxFailedFiles(void) const;
void MaxFailedFiles( int nMaxFailedFiles );
int MaxSuccessfulFiles(void) const;
void MaxSuccessfulFiles( int nMaxSuccessfulFiles );
int MaxDirectories(void) const;
void MaxDirectories( int nMaxDirectories );
CSimpleString GetDefaultImageDir(void);
};
#endif // __SSDATA_H_INCLUDED