Leaked source code of windows server 2003
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# # Sources file # NOT_UNICODE=1 !include $(PROJECT_ROOT)\wia\wiaenv.inc
TARGETPATH=obj TARGETTYPE=PROGRAM TARGETNAME=wiaperf
UMTYPE=windows UMENTRY=winmain
ATL_VER=30 USE_STATIC_ATL=1
SOURCES=wmain.cpp\ tests.cpp\ thumbs.cpp\ download.cpp\ resource.rc
TARGETLIBS= $(TARGETLIBS) \ $(SDK_LIB_PATH)\wiaguid.lib \ $(PROJECT_ROOT)\ui\lib\$(PLATFORM_SUFFIX)\*\uicommon.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\shlwapi.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\sti.lib \ $(SDK_LIB_PATH)\ole32.lib
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