Leaked source code of windows server 2003
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#
# Sources file
#
NOT_UNICODE=1
!include $(PROJECT_ROOT)\wia\wiaenv.inc
TARGETPATH=obj
TARGETTYPE=PROGRAM
TARGETNAME=wiaperf
UMTYPE=windows
UMENTRY=winmain
ATL_VER=30
USE_STATIC_ATL=1
SOURCES=wmain.cpp\
tests.cpp\
thumbs.cpp\
download.cpp\
resource.rc
TARGETLIBS= $(TARGETLIBS) \
$(SDK_LIB_PATH)\wiaguid.lib \
$(PROJECT_ROOT)\ui\lib\$(PLATFORM_SUFFIX)\*\uicommon.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\shell32.lib \
$(SDK_LIB_PATH)\shlwapi.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\comctl32.lib \
$(SDK_LIB_PATH)\comdlg32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\sti.lib \
$(SDK_LIB_PATH)\ole32.lib