Leaked source code of windows server 2003
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MAJORCOMP=windows MINORCOMP=chksym
TARGETNAME=$(MINORCOMP) TARGETPATH=obj TARGETTYPE=DYNLINK
DLLDEF=$(O)\$(MINORCOMP).def DLLENTRY=_DllMainCRTStartup C_DEFINES= -D_WINDOWS -D_USRDLL
!include ..\sources.inc
#NOT_LEAN_AND_MEAN=1
USE_STL=1 ATL_VER=30 USE_STATIC_ATL=1 USE_SYSTEM_MIDL=1
#USE_MSVCRT=1 #USE_NATIVE_EH=1 UMTYPE=windows
IDL_TYPE=OLE #MIDL_TLBDIR=$(O) PASS0_HEADERDIR=$(O) PASS0_SOURCEDIR=$(O)
#INCLUDES= $(O);$(BASE_INC_PATH);$(SECURITY_INC);$(DS_INC_PATH)
SOURCES=\ ..\symutil.c \ ..\_qsort.c \ ..\msvcrtp.c \ ..\symutil_c.c \ checksymbols.cpp \ checksymbolslib.cpp \ checksymbolslib.idl \ checksymbolslib.rc \ stdafx.cpp
INCLUDES= \ $(INCLUDES) \ $(SDK_INC_PATH); \ $(SDK_INC_PATH)\atl30; \ $(DBG_ROOT)\dbg-common; \ $(DBG_ROOT)\imagehlp; \ $(DBG_ROOT)\vs;\ $(BASE_INC_PATH)
TARGETLIBS= \ $(TARGETLIBS) \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\uuid.lib
UMTYPE=windows
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