Leaked source code of windows server 2003
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65 lines
2.4 KiB

  1. BUILD_PRIVLIB = 1
  2. SELFREGNAME = $(O)\selfreg_comctlv6.inf
  3. NTTARGETFILE0 = $(SELFREGNAME)
  4. MSCFILES = $(MSCFILES) $(SELFREGNAME)
  5. !include ..\comctl32.inc
  6. SOURCES_USED = $(SOURCES_USED) ..\comctl32.inc
  7. NO_BROWSER_FILE = 1
  8. SYNCHRONIZE_DRAIN = 1
  9. #don't profile this yeti (you know, that strange Himalayan beast...)
  10. #USE_LEGO = 1
  11. DLLENTRY = LibMain
  12. DLLBASE = 0x71A00000
  13. DLLDEF = $(O)\comctl32.def
  14. PRIVDEF = $(O)\comctl32p.def
  15. PRIVDEFSRC = ..\comctl32.src
  16. PRIVLIB = comctlp.lib
  17. TARGETLIBS = \
  18. $(SDK_LIB_PATH)\advapi32.lib \
  19. $(SDK_LIB_PATH)\gdi32.lib \
  20. $(WINDOWS_LIB_PATH)\gdi32p.lib \
  21. $(SDK_LIB_PATH)\imm32.lib \
  22. $(SDK_LIB_PATH)\kernel32.lib \
  23. $(SDK_LIB_PATH)\ole32.lib \
  24. $(SDK_LIB_PATH)\oleacc.lib \
  25. $(SDK_LIB_PATH)\oleaut32.lib \
  26. $(CCSHELL_DIR)\lib\$(O)\shfusioncc.lib \
  27. $(CCSHELL_DIR)\lib\$(O)\shguid.lib \
  28. $(CCSHELL_DIR)\lib\$(O)\shguidp.lib \
  29. $(PROJECT_LIB_PATH)\shlwapip.lib \
  30. $(SDK_LIB_PATH)\user32.lib \
  31. $(WINDOWS_LIB_PATH)\user32p.lib \
  32. $(LIBRARY_PATH)\uuid.lib \
  33. $(SDK_LIB_PATH)\winmm.lib
  34. LINKLIBS = \
  35. !ifdef BUILD_WOW6432
  36. ..\ntc6432\$(O)\srcc.lib \
  37. !else
  38. ..\ntc\$(O)\srcc.lib \
  39. !endif
  40. ..\ntcpp\$(O)\srccpp.lib \
  41. $(SHELL_LIB_PATH)\uxthemep.lib \
  42. $(CCSHELL_DIR)\lib\$(O)\stock.lib
  43. DELAYLOAD = \
  44. imm32.dll; \
  45. ole32.dll; \
  46. oleacc.dll; \
  47. oleaut32.dll; \
  48. uxtheme.dll; \
  49. winmm.dll
  50. DLOAD_ERROR_HANDLER = kernel32
  51. SOURCES = \
  52. ..\crtfree.cpp \
  53. ..\commctrl.rc