Leaked source code of windows server 2003
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65 lines
2.4 KiB

BUILD_PRIVLIB = 1
SELFREGNAME = $(O)\selfreg_comctlv6.inf
NTTARGETFILE0 = $(SELFREGNAME)
MSCFILES = $(MSCFILES) $(SELFREGNAME)
!include ..\comctl32.inc
SOURCES_USED = $(SOURCES_USED) ..\comctl32.inc
NO_BROWSER_FILE = 1
SYNCHRONIZE_DRAIN = 1
#don't profile this yeti (you know, that strange Himalayan beast...)
#USE_LEGO = 1
DLLENTRY = LibMain
DLLBASE = 0x71A00000
DLLDEF = $(O)\comctl32.def
PRIVDEF = $(O)\comctl32p.def
PRIVDEFSRC = ..\comctl32.src
PRIVLIB = comctlp.lib
TARGETLIBS = \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(WINDOWS_LIB_PATH)\gdi32p.lib \
$(SDK_LIB_PATH)\imm32.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleacc.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(CCSHELL_DIR)\lib\$(O)\shfusioncc.lib \
$(CCSHELL_DIR)\lib\$(O)\shguid.lib \
$(CCSHELL_DIR)\lib\$(O)\shguidp.lib \
$(PROJECT_LIB_PATH)\shlwapip.lib \
$(SDK_LIB_PATH)\user32.lib \
$(WINDOWS_LIB_PATH)\user32p.lib \
$(LIBRARY_PATH)\uuid.lib \
$(SDK_LIB_PATH)\winmm.lib
LINKLIBS = \
!ifdef BUILD_WOW6432
..\ntc6432\$(O)\srcc.lib \
!else
..\ntc\$(O)\srcc.lib \
!endif
..\ntcpp\$(O)\srccpp.lib \
$(SHELL_LIB_PATH)\uxthemep.lib \
$(CCSHELL_DIR)\lib\$(O)\stock.lib
DELAYLOAD = \
imm32.dll; \
ole32.dll; \
oleacc.dll; \
oleaut32.dll; \
uxtheme.dll; \
winmm.dll
DLOAD_ERROR_HANDLER = kernel32
SOURCES = \
..\crtfree.cpp \
..\commctrl.rc