Leaked source code of windows server 2003
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CCSHELL_DIR = $(PROJECT_ROOT)
!include $(CCSHELL_DIR)\common.inc SOURCES_USED= $(CCSHELL_DIR)\common.inc
INCLUDES = $(CCSHELL_DIR)\comdlg32;$(INCLUDES);$(PRINTSCAN_INC_PATH);$(NET_INC_PATH)
# need to wait on ..\ntcpp\$O\srccpp.lib SYNCHRONIZE_DRAIN = 1
TARGETNAME = comdlg32 TARGETPATH = obj TARGETTYPE = DYNLINK
#VERIFY_LC = 1 LC_PATH = $(PROJECT_ROOT)\lcinf
PASS1_PUBLISH={$(O)\comdlg32.lib=$(SDK_LIB_PATH)\comdlg32.lib}
TARGETLIBS = $(SHELL_LIB_PATH)\shlwapip.lib \ $(LIBRARY_PLATFORM_PATH)\*\kernel32.lib \ $(LIBRARY_PLATFORM_PATH)\*\user32.lib \ $(LIBRARY_PLATFORM_PATH)\*\gdi32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\version.lib \ $(SDK_LIB_PATH)\imm32.lib \ $(SHELL_LIB_PATH)\comctlp.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SHELL_LIB_PATH)\shell32p.lib \ $(NET_LIB_PATH)\mprp.lib \ $(SDK_LIB_PATH)\winspool.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\uxtheme.lib \ $(CCSHELL_DIR)\lib\$(O)\shguidp.lib \ $(CCSHELL_DIR)\lib\$(O)\ieguidp.lib \ $(CCSHELL_DIR)\lib\$(O)\stock.lib
DELAYLOAD = winspool.drv;UxTheme.dll;ole32.dll;version.dll;imm32.dll;mpr.dll DLOAD_ERROR_HANDLER = kernel32
LINKLIBS = ..\ntcpp\$O\srccpp.lib
DLLDEF = $(O)\comdlg32.def
DLLENTRY = LibMain
SOURCES = ..\comdlg32.rc \ ..\color.c \ ..\color2.c \ ..\data.c \ ..\dlgs.c \ ..\fileopen.c \ ..\find.c \ ..\font.c \ ..\init.c \ ..\parse.c \ ..\prnsetup.c \ ..\debug.c
PRECOMPILED_INCLUDE=..\precomp.h PRECOMPILED_PCH=precomp.pch PRECOMPILED_OBJ=precomp.obj
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