Leaked source code of windows server 2003
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#include "stock.h"
#pragma hdrstop
#include "rpctimeout.h"
WINOLEAPI CoCancelCall(IN DWORD dwThreadId, IN ULONG ulTimeout); WINOLEAPI CoEnableCallCancellation(IN LPVOID pReserved); WINOLEAPI CoDisableCallCancellation(IN LPVOID pReserved);
void CRPCTimeout::_Callback(PVOID lpParameter, BOOLEAN) { CRPCTimeout *self = reinterpret_cast<CRPCTimeout *>(lpParameter); if (SUCCEEDED(CoCancelCall(self->_dwThreadId, 0))) { self->_fTimedOut = TRUE; } }
#define DEFAULT_RPCTIMEOUT 5000 // totally arbitrary number
#define REPEAT_RPCTIMEOUT 1000 // Re-cancel every second until disarmed
void CRPCTimeout::Init() { _dwThreadId = GetCurrentThreadId(); _fTimedOut = FALSE; _hrCancelEnabled = E_FAIL; _hTimer = NULL; }
void CRPCTimeout::Arm(DWORD dwTimeout) { Disarm();
if (dwTimeout == 0) { dwTimeout = DEFAULT_RPCTIMEOUT; }
// If this fails, then we don't get a cancel thingie; oh well.
_hrCancelEnabled = CoEnableCallCancellation(NULL); if (SUCCEEDED(_hrCancelEnabled)) { _hTimer = SHSetTimerQueueTimer(NULL, _Callback, this, dwTimeout, REPEAT_RPCTIMEOUT, NULL, 0); } }
void CRPCTimeout::Disarm() { if (SUCCEEDED(_hrCancelEnabled)) { _hrCancelEnabled = E_FAIL; CoDisableCallCancellation(NULL);
if (_hTimer) { SHCancelTimerQueueTimer(NULL, _hTimer); _hTimer = NULL; } }
}
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